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So, even or odd number of blocks?

Discussion in 'Community Creations' started by mecra, Apr 27, 2015.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. mecra Apprentice Engineer

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    183
    You all know the question I'm asking. :D
     
  2. BoredBoz Apprentice Engineer

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    102
    Both, It all depends on the design that you are going for. My large grid combat vessels seem to be on even number grids, while my exploration ships have been on odd number grids. All of my small ships have been on odd number grids and I imagine most will be because cockpits take up a space of 3x3 blocks.
     
  3. WardenWolf Junior Engineer

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    556
    Odd. Things are just harder and more awkward when your ship doesn't have a true center.
     
    • Like Like x 1
  4. Dwarf-Lord Pangolin Senior Engineer

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    2,597
    Most are odd, but two of my three corvettes are even. When you're trying to keep things small, every block counts.
     
  5. Chimochay Trainee Engineer

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    39
    These.

    It's always nice to have a center to work with, but if space is at a premium you compromise.
     
  6. Barley672 Trainee Engineer

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    For large ships I generally do odd, but my current "Flagship" of sorts is actually even. All my small ships are odd because of the cockpits being 3 wide.
     
  7. High Ground Apprentice Engineer

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    324
    I've done both, but odd more often than even.
     
  8. Maximinus Trainee Engineer

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    43
    Odd, because corridors are much better 3 wide and I tend to have them in the center. This leaves room for lights in the middle and thin (modded) interior walls to the side that give more space in the adjacent rooms.
     
  9. taksraven72 Trainee Engineer

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    55
    The center line is an important thing, so most of my ships are odd. Generally when I have made them even it hasn't worked out too well. It can cause issues being odd with the new airtight doors, however......
     
  10. AutoMcD Senior Engineer

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    2,369
    I can't think of a single time it's been even. Just the nature of my ships, the walkway/doors are just 1 wide.
    One of my favorite ships that I've made so far (Nomad) is asymmetrical, not sure if that counts.
     
  11. mecra Apprentice Engineer

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    183
    Even numbered block ships simply don't exist in my plane of existence. The only circumstance I may do it is even numbers height-wise, to allow for large hanger doors. However, with the extra long hanger door mods, I can even do odd numbered heights too.
     
  12. AutoMcD Senior Engineer

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    2,369
    although now i just had a brainstorm to use the newer 1/2 height armor to make a 2 block wide 'centered' hallway..
     
    • Like Like x 2
  13. Commander Rotal Master Engineer

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    4,979
    Started out even numbered but have changed to odd numbered because of corridor issues.
     
  14. chrisb Senior Engineer

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    1,460
    Its what I've been playing at. ;)

    OT: I do like the centre block..
     
  15. Sirhan Blixt Apprentice Engineer

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    466
    I am odd.

    Therefore, my ships are also odd.
     
  16. iN5URG3NT Senior Engineer

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    1,132
    Odd. Off centre cockpits in an otherwise symmetrical ship annoy me.
     
  17. kittle Senior Engineer

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    Both.
    it depends on what you are building and what they are supposed to do.

    Stations usually are even because i can expand in any direction I need.
    Ships vary a lot depending on the purpose and starting point
     
  18. mexmer Senior Engineer

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    1,977
    it's not odd, to have all odd. just because.
     
  19. Hellothere! Apprentice Engineer

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    412
    I keep almost all my ship's width odd, simply because cockpits, doors and docking are very awkward otherwise. I sometimes build even heights though. Also, a number of small drones have even width.
     
  20. Wizlawz Master Engineer

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    3,028
    odd, i always do odd, gotta love that center, comes in handy for many things

    {wish mods were the same, what a pain in the arse trying to center a mod that just does circles around it}
     
  21. Gentry Senior Engineer

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    2,167
    Mostly Odd with a few exceptions.
     
  22. sammyvoncheese Apprentice Engineer

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  23. UrbanLegend Apprentice Engineer

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    Odd. Otherwise you need double doors
     
  24. High Ground Apprentice Engineer

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    324
    Here a good way we can all have a little fun and get out of our "comfort" zones. We each need to build a ship, if you normally build even, built an odd. And if you normally build an odd build even. And let's all post our results here and see what we all come up with.
     
    • Like Like x 1
  25. Ravric Apprentice Engineer

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    318
    This is a odd question with a odd answer.
     
    • Like Like x 2
  26. Swanicus Apprentice Engineer

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    244
    Odd. Can't seem to build many even ships that I actually like in the end
     
  27. AutoMcD Senior Engineer

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    2,369
  28. Spets Master Engineer

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    3,214
    odd most of the time, cockpit is 1 large block or 3 small blocks , so, also the large thrusters, large cargo, large reactor, etc. so if you want them in the center the answer is obvious, that happen also in MC with the doors and stuff
     
  29. RyansPlace Apprentice Engineer

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    210
    Six block wide cockpit. This ugly rig is a bomber with a gravity gun I worked on last year (a bit outdated). The pilot flew from the right seat while copilot operated the weapon systems from the left seat.

    I used timers on large/small rotor merges for the instruments. It have a damage control display that received pings every five seconds from timers placed around the ship. A dead timer would show as a red light on the yellow panel.


    [​IMG]

    [​IMG]

    [​IMG]
     
    Last edited: Sep 26, 2015
  30. Agnar Apprentice Engineer

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    431
    Odd, always odd. My biggest pet peeve when flying a ship is not having a centered cockpit, it annoys me to no end for some reason so all my ships have a centered cockpit.
     
Thread Status:
This last post in this thread was made more than 31 days old.