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SYSTEM REQUIREMENTS

Discussion in 'Technical Help' started by Narael, Feb 11, 2015.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Narael Trainee Engineer

    Messages:
    1
    Game can't launch :/

    Intel HD Graphic 3000, Radeon HD 6700M 2Gb
    i7-2670QM 2.2GHz
    8 Gb RAM
    DirectX 11

    Do you think it can be caused by procesor? 2.2GHz... but still i7...
    thx


    2015-02-11 23:23:51.682 - Thread: 1 -> Log Started
    2015-02-11 23:23:51.694 - Thread: 1 -> Timezone (local - UTC): 1h
    2015-02-11 23:23:51.694 - Thread: 1 -> App Version: 01_070_014
    2015-02-11 23:23:51.694 - Thread: 1 -> Steam build: Always true
    2015-02-11 23:23:51.694 - Thread: 1 -> Steam demo: False
    2015-02-11 23:23:51.694 - Thread: 1 -> Is official: True [O][IS][NAMP]
    2015-02-11 23:23:51.694 - Thread: 1 -> Environment.ProcessorCount: 8
    2015-02-11 23:23:51.694 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.2.9200.0
    2015-02-11 23:23:51.694 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
    2015-02-11 23:23:51.694 - Thread: 1 -> Environment.Is64BitProcess: True
    2015-02-11 23:23:51.694 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2015-02-11 23:23:51.695 - Thread: 1 -> Environment.Version: 4.0.30319.34011
    2015-02-11 23:23:51.695 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
    2015-02-11 23:23:51.695 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2015-02-11 23:23:51.695 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2015-02-11 23:23:51.695 - Thread: 1 -> IntPtr.Size: 8
    2015-02-11 23:23:51.695 - Thread: 1 -> Default Culture: cs-CZ
    2015-02-11 23:23:51.695 - Thread: 1 -> Default UI Culture: cs-CZ
    2015-02-11 23:23:51.696 - Thread: 1 -> IsAdmin: False
    2015-02-11 23:23:51.947 - Thread: 1 -> Checksum file hash: 6ESo27YCLAT7zVwtDo5WSgxJyfbKk8xMbM9S:woot:228hQ=
    2015-02-11 23:23:51.947 - Thread: 1 -> Checksum public key valid: True, Key: BgIAAACkAABSU0ExAAQAAAEAAQClSibD83Y6Akok8tAtkbMz4IpueWFra0QkkKcodwe2pV/RJAfyq5mLUGsF3JdTdu3VWn93VM+ZpL9CcMKS8HaaHmBZJn7k2yxNvU4SD+8PhiZ87iPqpkN2V+rz9nyPWTHDTgadYMmenKk2r7w4oYOooo5WXdkTVjAD50MroAONuQ==
    2015-02-11 23:23:52.465 - Thread: 1 -> Steam.IsActive: True
    2015-02-11 23:23:52.466 - Thread: 1 -> Steam.IsOnline: True
    2015-02-11 23:23:52.466 - Thread: 1 -> Steam.OwnsGame: True
    2015-02-11 23:23:52.466 - Thread: 1 -> Steam.UserId: 76561197997759720
    2015-02-11 23:23:52.466 - Thread: 1 -> Steam.UserName: Narael
    2015-02-11 23:23:52.466 - Thread: 1 -> Steam.Branch:
    2015-02-11 23:23:52.466 - Thread: 1 -> Build date: 2015-02-11 07:48
    2015-02-11 23:23:52.466 - Thread: 1 -> Build version: 0.1.5520.35659
    2015-02-11 23:23:52.596 - Thread: 1 -> MySandboxGame.Constructor() - START
    2015-02-11 23:23:52.605 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
    2015-02-11 23:23:52.606 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
    2015-02-11 23:23:52.607 - Thread: 1 -> Found processor count: 8
    2015-02-11 23:23:52.607 - Thread: 1 -> Using processor count: 8
    2015-02-11 23:23:52.660 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Localization\DataTexts.resx' failed 47DEQpj8HBSa+/TImW+5JCeuQeRkm5NMpJWZG3hSuFU=
    2015-02-11 23:23:52.693 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Localization\MyTexts.resx' failed 47DEQpj8HBSa+/TImW+5JCeuQeRkm5NMpJWZG3hSuFU=
    2015-02-11 23:23:52.992 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2015-02-11 23:23:53.005 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Scenarios.sbx' failed l68YbsKk0WIi3T/EaRm8ju+wmps3uN6f8oiklN+Ttkg=
    2015-02-11 23:23:53.006 - Thread: 1 -> 4b665cd40ac6d42d8be4a9cacf7b81411c286b42
    2015-02-11 23:23:54.242 - Thread: 1 -> Loading scenarios
    2015-02-11 23:23:54.344 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2015-02-11 23:23:54.347 - Thread: 1 -> Preallocate - START
    2015-02-11 23:23:54.350 - Thread: 1 -> MyEntities - START
    2015-02-11 23:23:54.368 - Thread: 1 -> MyEntities - END
    2015-02-11 23:23:54.368 - Thread: 1 -> MyObjectBuilder_Base - START
    2015-02-11 23:23:54.368 - Thread: 1 -> MyObjectBuilder_Base - END
    2015-02-11 23:23:54.368 - Thread: 1 -> MyTransparentGeometry - START
    2015-02-11 23:23:54.427 - Thread: 1 -> MyTransparentGeometry - END
    2015-02-11 23:23:54.427 - Thread: 1 -> MyCubeGridDeformationTables - START
    2015-02-11 23:23:54.451 - Thread: 1 -> MyCubeGridDeformationTables - END
    2015-02-11 23:23:54.451 - Thread: 1 -> MyMath - START
    2015-02-11 23:23:54.452 - Thread: 1 -> MyMath - END
    2015-02-11 23:23:54.460 - Thread: 1 -> MyDefinitionManager - START
    2015-02-11 23:23:54.460 - Thread: 1 -> MyDefinitionManager - END
    2015-02-11 23:23:54.460 - Thread: 1 -> MySyncBatteryBlock - START
    2015-02-11 23:23:54.467 - Thread: 1 -> MySyncBatteryBlock - END
    2015-02-11 23:23:54.467 - Thread: 1 -> =8JvcqaiMFhS8eKlSFiKjZ7SXcC= - START
    2015-02-11 23:23:54.471 - Thread: 1 -> =8JvcqaiMFhS8eKlSFiKjZ7SXcC= - END
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    2015-02-11 23:23:54.479 - Thread: 1 -> =uTZ4uCH8frEHtn0VfQJ0coHE2v= - END
    2015-02-11 23:23:54.479 - Thread: 1 -> MySyncCameraBlock - START
    2015-02-11 23:23:54.481 - Thread: 1 -> MySyncCameraBlock - END
    2015-02-11 23:23:54.481 - Thread: 1 -> =n74azYwmCdHTVyRmdS4D190Ank= - START
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    2015-02-11 23:23:54.537 - Thread: 1 -> =NG67y6yv7oi3EvO60a5j7PjdsR= - END
    2015-02-11 23:23:54.537 - Thread: 1 -> =7SqhLQy9rCuEDC78PHDmzPPAQ= - START
    2015-02-11 23:23:54.539 - Thread: 1 -> =7SqhLQy9rCuEDC78PHDmzPPAQ= - END
    2015-02-11 23:23:54.539 - Thread: 1 -> =N1ablR4voAvIAfQnzWjZDku4IT= - START
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    2015-02-11 23:23:54.577 - Thread: 1 -> =aX:woot:na4h2essUwkmUCPF0MGdhz= - END
    2015-02-11 23:23:54.577 - Thread: 1 -> =rG3LCz6t1QRlpfhbdajqJr6fFv= - START
    2015-02-11 23:23:54.582 - Thread: 1 -> =rG3LCz6t1QRlpfhbdajqJr6fFv= - END
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    2015-02-11 23:23:54.594 - Thread: 1 -> =uduD89BOqxjkBWkkpCTbKooN3I= - START
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    2015-02-11 23:23:54.766 - Thread: 1 -> =VoqSmlEdXY72n1HyjX9bKJigDP= - START
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    2015-02-11 23:23:54.770 - Thread: 1 -> =zCz9UXvRmT148ybvcyvkfMadCL= - START
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    2015-02-11 23:23:54.777 - Thread: 1 -> =rrZIQLjLGd0tQtePgzb:woot:c21vX= - START
    2015-02-11 23:23:54.782 - Thread: 1 -> =rrZIQLjLGd0tQtePgzb:woot:c21vX= - END
    2015-02-11 23:23:54.782 - Thread: 1 -> =VN6xLLgfqIwD936E8GdjG4IH3= - START
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    2015-02-11 23:23:54.787 - Thread: 1 -> =lWCdWlX3Ag1lia8cPlblE7RYMJ= - START
    2015-02-11 23:23:54.796 - Thread: 1 -> =lWCdWlX3Ag1lia8cPlblE7RYMJ= - END
    2015-02-11 23:23:54.796 - Thread: 1 -> MyGuiScreenDebugSpawnMenu - START
    2015-02-11 23:23:54.800 - Thread: 1 -> MyGuiScreenDebugSpawnMenu - END
    2015-02-11 23:23:54.800 - Thread: 1 -> MySyncMissiles - START
    2015-02-11 23:23:54.802 - Thread: 1 -> MySyncMissiles - END
    2015-02-11 23:23:54.802 - Thread: 1 -> MyRespawnComponent - START
    2015-02-11 23:23:54.817 - Thread: 1 -> MyRespawnComponent - END
    2015-02-11 23:23:54.817 - Thread: 1 -> MySyncPrefabManager - START
    2015-02-11 23:23:54.819 - Thread: 1 -> MySyncPrefabManager - END
    2015-02-11 23:23:54.819 - Thread: 1 -> MySyncShipConnector - START
    2015-02-11 23:23:54.828 - Thread: 1 -> MySyncShipConnector - END
    2015-02-11 23:23:54.828 - Thread: 1 -> =oxJceWENGF516EExThNDB8OIOS= - START
    2015-02-11 23:23:54.833 - Thread: 1 -> =oxJceWENGF516EExThNDB8OIOS= - END
    2015-02-11 23:23:54.833 - Thread: 1 -> =84tFfP5aiJ9RHaU4zToO66WhUa= - START
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    2015-02-11 23:23:54.840 - Thread: 1 -> =WAOtB3ZL3CsDDxyGQwZtuaoRHK= - START
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    2015-02-11 23:23:54.842 - Thread: 1 -> =bPgMPgv1qXaawI5p0wvjdIBBbw= - START
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    2015-02-11 23:23:54.883 - Thread: 1 -> =KQ3UhmTVDnlgjehKAcLT0Ldkte= - START
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    2015-02-11 23:23:54.895 - Thread: 1 -> =mFlWzqmB9YNdzMaB0odR2dQVwF= - START
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    2015-02-11 23:23:54.908 - Thread: 1 -> =KCSGcFwun9p2jMN39F3QKMyUVG= - START
    2015-02-11 23:23:54.913 - Thread: 1 -> =KCSGcFwun9p2jMN39F3QKMyUVG= - END
    2015-02-11 23:23:54.913 - Thread: 1 -> MySyncWarhead - START
    2015-02-11 23:23:54.920 - Thread: 1 -> MySyncWarhead - END
    2015-02-11 23:23:54.921 - Thread: 1 -> ProductionBlockSync - START
    2015-02-11 23:23:54.927 - Thread: 1 -> ProductionBlockSync - END
    2015-02-11 23:23:54.927 - Thread: 1 -> SyncClass - START
    2015-02-11 23:23:54.934 - Thread: 1 -> SyncClass - END
    2015-02-11 23:23:54.934 - Thread: 1 -> MySyncLandingGear - START
    2015-02-11 23:23:54.939 - Thread: 1 -> MySyncLandingGear - END
    2015-02-11 23:23:54.939 - Thread: 1 -> SyncClass - START
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    2015-02-11 23:23:55.009 - Thread: 1 -> =ccuaV71K6ms95rCYBXoWr8qjT2= - START
    2015-02-11 23:23:55.015 - Thread: 1 -> =ccuaV71K6ms95rCYBXoWr8qjT2= - END
    2015-02-11 23:23:55.015 - Thread: 1 -> Preallocate - END
    2015-02-11 23:23:55.028 - Thread: 1 -> MySandboxGame.Constructor() - END
    2015-02-11 23:23:55.041 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2015-02-11 23:23:55.042 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5520.35659, Culture=neutral, PublicKeyToken=null
    2015-02-11 23:23:55.042 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5520.35659, Culture=neutral, PublicKeyToken=null
    2015-02-11 23:23:55.042 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
    2015-02-11 23:23:55.042 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2015-02-11 23:23:55.042 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2015-02-11 23:23:55.076 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2015-02-11 23:23:55.176 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Hewlett-Packard
    2015-02-11 23:23:55.176 - Thread: 1 -> Win32_ComputerSystem.Model: HP Pavilion dv6 Notebook PC
    2015-02-11 23:23:55.178 - Thread: 1 -> Virtualized: False
    2015-02-11 23:23:55.196 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
    2015-02-11 23:23:55.201 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,535,257,088 bytes
    2015-02-11 23:23:55.201 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
    2015-02-11 23:23:55.201 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,956,422,144 bytes
    2015-02-11 23:23:55.201 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,675,917,824 bytes
    2015-02-11 23:23:55.206 - Thread: 1 -> Drive C: | Capacity: 999,992,324,096 bytes | Free space: 275,400,687,616 bytes
    2015-02-11 23:23:55.207 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2015-02-11 23:23:55.213 - Thread: 1 -> MyConfig.Load() - START
    2015-02-11 23:23:55.213 - Thread: 1 -> Path: C:\Users\Tomáš\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
    2015-02-11 23:23:55.214 - Thread: 1 -> Config file not found! C:\Users\Tomáš\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
    2015-02-11 23:23:55.214 - Thread: 1 -> MyConfig.Load() - END
    2015-02-11 23:23:55.215 - Thread: 1 -> MySandboxGame.Initialize() - START
    2015-02-11 23:23:55.572 - Thread: 1 -> MyGuiGameControlsHelpers()
    2015-02-11 23:23:55.642 - Thread: 10 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: Zadané rozhraní zařízení nebo úroveň funkce nejsou v systému podporovány.

    at SharpDX.Direct3D11.Device.CreateDevice(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels)
    at SharpDX.Direct3D11.Device..ctor(Adapter adapter, DeviceCreationFlags flags, FeatureLevel[] featureLevels)
    at VRageRender.MyRender.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
    at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
    at VRage.MyRenderThread.RenderThreadStart(Object param)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart(Object obj)
    2015-02-11 23:23:55.645 - Thread: 10 -> Hiding window
    2015-02-11 23:23:55.656 - Thread: 10 -> Showing message
    2015-02-11 23:23:56.003 - Thread: 1 -> Physics.Init
    2015-02-11 23:23:56.003 - Thread: 1 -> Version: Release(0), 1700,
    2015-02-11 23:23:56.089 - Thread: 1 -> MyModels.LoadData - START
    2015-02-11 23:23:56.089 - Thread: 1 -> Pre-caching cube block models
    2015-02-11 23:23:56.089 - Thread: 1 -> MyModels.LoadData - END
    2015-02-11 23:23:56.089 - Thread: 1 -> MySandboxGame.LoadData() - START
    2015-02-11 23:23:56.091 - Thread: 1 -> MyDefinitionManager.LoadSounds() - START
    2015-02-11 23:23:56.094 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Audio.sbc' failed Sca9k8ymD1+Ihq4IzwR86DqmpcRBf7POnKmZkZouM3g=
    2015-02-11 23:23:56.094 - Thread: 1 -> 04ae179c59925ee2b225cac5f5c558dd3cb6f5ed
     
  2. maggefus Trainee Engineer

    Messages:
    23
    A quick file verification of the game files, might do something, since 6 files get the same error "Error: checksum of file....."

    But you might be best of with a reinstall, since i'm not sure steam will detect it
     
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