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The inevitable fantasy mod

Discussion in 'Modding' started by WereBottle, Jan 14, 2015.

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This last post in this thread was made more than 31 days old.
  1. Wizlawz Master Engineer

    Messages:
    3,028
    ftfy ;)
     
  2. Fenris Apprentice Engineer

    Messages:
    356
    While I hope the game stays on it's current course; no magic, no monsters, no mythical races, etc. I'd love to see mods that add these things.

    The one I'd really like to see would be centered around the Ultima Online map from the 1997 era or so, maybe with the Lost Lands (or T2A cant remember offhand what it was called). I think it'd be great to walk around Minoc, Trinsic, Moonglow, Skara Brae, etc. And one of the great things about that game when it came out was the ability to craft or fight to make a living as well as placing homes. To be able to do all that in a 3d environment would be awesome.
     
  3. Baleur Trainee Engineer

    Messages:
    52
    Magic wouldnt be too hard to implement if you try to problem-solve it in a logical and creative way. Simplicity is the answer.

    1. Weapon model that looks like a hand.
    2. Projectile that looks like a fireball.
    3. Ammo type: "Mana", icon as blue orbs on the HUD.

    Done, magic fireball in SE or ME.
     
Thread Status:
This last post in this thread was made more than 31 days old.