One word: Griefing. This game is a griefer's wet dream. By design, the game favors the griefer in every possible way. 1) Destroying anything in space is easy regardless of defenses because you just accelerate something to top-speed at the target, and there is NOTHING THE TARGET CAN DO TO DEFEND. Even if turrets destroy critical systems, the mass of the bullet will ultimately reach the target as there is nothing to decelerate it and with a few such cheap launches you will destroy anything easily. (Possible solutions: 1) Autopilot, to allow craft to slowly move around while the player is logged off, automatically avoiding planets and collisions, 2) kinetic shield block, very clearly labled and explained to the player, using the model of gravity generator to project a field around the GRID (not from the block) that halts all kinetic motion entirely, thus preventing grids from colliding. But then, only the autopilot is a real solution I think) 2) Destroying anything on planets is risk-free as well, you can just drill under it and buzzsaw or bomb it in seconds, or you can fly above it and drop something heavy on top. Again, there is absolutely nothing that can be done to prevent this, even if the defender is actually online at the time (no idea how to solve this except for making it impossible to grind down armor blocks built by other players. But even then u could bomb them...) 3) You can respawn endlessly with no delay right next to a target, drain its limited ammo etc. Now possible even with just a small-grid ship with a survivalkit, so griefing has been made easier than ever. If keen don't take care of this, the game's online community will die out again. I guarantee it... some friends I was playing with now have quit because someone destroyed everything they built. Just left the game. Sent me this sad steam PM, "All my stuff was destroyed so I don't think I'll be logging on anymore". This is particularly sad because the more a player invested in the game, the more likely he is to quit once all that investment is destroyed overnight. It is generally what happens in this case, gradually thinning out the player base until the servers remain abandoned, as was the case with the previous version. Right now there's a resurgence because of the new patch but it will end the same. I also know this from the previous version because I was a prime griefer. If u let a player build a massive warship he'll naturally want to use it, so I roamed the server in search of things to destroy for the fun of it, and I personally had a hand in people quitting the game after the work of possibly weeks was destroyed overnight, and now I have been on the receiving end and have also gone "fuck this" and quit.