Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

Update 0.5.6 - Oh Deer!

Discussion in 'Change Log' started by Drui, Jun 13, 2017.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Drui Keen Update Guy Administrator

    Messages:
    1,353
    Summary
    Hello, Engineers! This week we are bringing Cyrillic support back into the game. We also found out why deer were sometimes not dropping loot, and as an encore, we also fixed some other problems with the lootbags.



    Features
    - Deer drop loot once again. Additionally, lootbags no longer inherit parent velocity, and no longer collide with characters. This should prevent loot bags flying off into space.
    - Return of the Russian font! You can now chat once again.

    Fixes
    - Made the mod status in the setup mods list more friendly to colour blind people.
    - Added tooltips to weapons and tools, they now tell you what they are for.
    - Fixed several screens having incorrect GUI layout or missing tooltips.
    - Fixed the mod list on the server info panel not sorting alphabetically.
    - Fixed an issue where listboxes would not scroll to the last element.
    - Fixed the compound dummy for the arrow slit center.
    - Fixed the duplicate icon for herb and flax seed bags.
    - Fixed some duplicate key binding issues.
    - Fixed even more crashes!

    Modding
    - Updated MyCubeGrid.OnIsStaticChanged callback to include the CubeGrid as parameter.
    - Added MyApiGateway.Multiplayer.OnChatMessageReceived handler that can be used on servers to intercept chat messages and parse them before sending them to others. Useful for things like chat based configuration!

    Update 0.5.6.E34320:
    - Fixed an issue where the DS could crash trying to play sounds. Oops! :)
    - Fixed a mistake in loot generation sometimes generating no loot for NPCs despite their definitions.
    - Fixed shelves not taking iron ingots anymore.

    Old version available until tomorrow as a branch called pre_hotfix.
     
    Last edited by a moderator: Jun 14, 2017
    • Like Like x 6
  2. beelzerob Apprentice Engineer

    Messages:
    414
  3. jozsefsz Apprentice Engineer

    Messages:
    240
    :3 Just when I was about to eat up all my food. You saved me.
     
  4. Rakkeyal Trainee Engineer

    Messages:
    21
    Any other DS having a lot of unexpected ram use?
     
  5. Forcedminer Senior Engineer

    Messages:
    2,157
    punny =)
     
  6. Köbi 2 Apprentice Engineer

    Messages:
    144
    I am very pleased about how stable and fast .5 is now. I never had much crashes but some slowdown and lag after 0.5. Now it seems to run as smooth (or better) as 0.4

    Also thank you Deepflame for your personal mod-support and time! We are working on it :) Texturing for this directX stuff is way to complicated...
     
  7. FlakMagnet Senior Engineer

    Messages:
    1,551
    Deer Deepflame,

    Thanks for fixing the bugs with the wildlife. Must have cost a few bucks.........
     
    • Funny Funny x 3
  8. Ed Frost Senior Engineer

    Messages:
    1,128
    _the moment you realize... you couldve been first to realize... but forgot to commant while watching the vid_

    so... YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY
     
  9. kitsunelegendXx Trainee Engineer

    Messages:
    94
    Great update ME team! Now get down to the SE guys and give them a swift kick to follow suit. =P
     
    • Agree Agree x 1
  10. CptTwinkie ME Asst. Producer Staff

    Messages:
    4,219
    Could you send us your world to test?
     
  11. Scorpion00021 Senior Engineer

    Messages:
    1,409
    Very cool update! Any news on mechanical blocks?
     
  12. Jananton Trainee Engineer

    Messages:
    90
    Ah, meat on the menu again, nice guys. :tu:

    Greets,

    Jan
     
  13. Silen Apprentice Engineer

    Messages:
    239
    Oh deer what a deer pun, ended me deerly. :D
     
  14. Deepflame ME Director Staff

    Messages:
    364
    Update 0.5.6.E34320:
    - Fixed an issue where the DS could crash trying to play sounds. Oops! :)
    - Fixed a mistake in loot generation sometimes generating no loot for NPCs despite their definitions.
    - Fixed shelves not taking iron ingots anymore.

    Old version available until tomorrow as a branch called pre_hotfix.
     
    • Like Like x 3
  15. zeronio Apprentice Engineer

    Messages:
    115
    Very nice! Our DS didnt crash since last update! :tu: Getting better
     
  16. FlakMagnet Senior Engineer

    Messages:
    1,551
    Having played the new release enough to die ( fell off my own damn ramparts!!!! ) the new loot-bag stuff works really well. Made a pleasant change to find the loot-bag where I landed :)
     
  17. Jan Žák Trainee Engineer

    Messages:
    19
    Deer Deepflame, I'd like to ask you. Could you please update your Roof Tile Slope Window and Double Windows plugins to the latest version of the game? Thank you for your reply and have a nice day :)
     
  18. CptTwinkie ME Asst. Producer Staff

    Messages:
    4,219
    People have been asking for this for a while. We'll take a look at them and figure out what we're going to do with them.
     
  19. Ed Frost Senior Engineer

    Messages:
    1,128
    UPDAAAAAAAAAAATEEEEEEEEEEE
     
  20. CptTwinkie ME Asst. Producer Staff

    Messages:
    4,219
    Hehe patience, Ed.
     
  21. Ed Frost Senior Engineer

    Messages:
    1,128
    ;-;
     
  22. Jan Žák Trainee Engineer

    Messages:
    19
    Thanks a lot for the answer, maybe an idea, you could add them to the game as new blocks, I think a lot of people would appreciate this.
     
Thread Status:
This last post in this thread was made more than 31 days old.