Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

Update 01.040 - Pistons, Blast door blocks

Discussion in 'Change Log' started by George.Mamakos, Jul 24, 2014.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. George.Mamakos Apprentice Engineer

    Messages:
    419
    Summary
    Pistons have been added in Space Engineers - they can be used to build advanced machinery. Also, faction founders and leaders can now enable auto-approval for new members. Players will now be able to see a notification on HUD when somebody is hacking/grinding their ship (does not apply to armors). Thrusters can be used without cockpit - through the terminal - which enables the option to create missiles with warheads, turret countermeasures, small drones which grind enemy ships by using grinder and other. Blast door blocks has been also added in the game; it's similar to armor, but thinner, so it can slide between two layers of armor (very useful for airtight door and hangar bays).

    https://www.youtube.com/watch?v=pY9maLDqYyU

    Features
    - pistons
    - factions: enabled/disabled member auto-approval
    - hacking/breach HUD notification
    - thrusters can work without cockpit - through terminal
    - blast door blocks (4 types, durability will be balanced in the next updates)
    - rotor height adjustment
    - semi-auto mode for battery

    Fixes
    - fixed issue when player could not leave respawn screen
    - fixed large antenna texture bug
    - fixed steering wheels losing sync
    - fixed lags with batteries turned to charging mode
    - fixed few instances of death-loop
    - fixed multiplayer filter issues
    - fixed visible aiming rectangle when turret is of after loading new world
    - fixed issue when placing a new landing gear/station block without resources in survival mode was fully built
    - fixed missing permanent death configuration when starting DS
    - fixed issue with block preview when in 3rd person view
    - optimized netcode for creating floating objects

    EDIT:
    Corrected title to "Update 01.040"
    People write they would like to see netcode updates...
    I've just realized, we've optimized netcode for creating floating objects:
    explosions in asteroids, throwing out items from inventories/ejectors/connectors, destroying cargo containers and possibly drilling
    ...this now uses much less network bandwidth :)
    (multiple created objects are now batched into one network packet, information transferred per object was also reduced)

    We're optimizing biggest network issues first and creating floating objects was one of them even though it may seem unimportant.

    EDIT 07/25/14:
    Update 01.040.014
    - fixed two different crashes when exiting from the cockpit
    - fixed crash in toolbar
    - fixed crash with pistons
    - fixed pistons flying away after changing the color
    - fixed crash in asteroids (caused issues when loading a world or starting DS)
    - fixed player cannot move issue
    - fixed issues with mods not loading (there's still problem with model textures)

    EDIT 07/29/14:
    Update 01.040.016
    - fixed issue when clients were able to save the game even with "client saving" disabled
    - fixed issue when the game was saved after selecting "no" when leaving the game
     
  2. Sojobo Trainee Engineer

    Messages:
    8
  3. TheDave86 Trainee Engineer

    Messages:
    8
    Wow.... Thanks
     
  4. intex_#0 Trainee Engineer

    Messages:
    3
    Yeaaah :D
     
  5. Xocliw Public Relations Staff

    Messages:
    2,615
  6. Mortisfire Apprentice Engineer

    Messages:
    148
    OMG PISTONS. THANK YOU
     
  7. Bas Wijngaarden Trainee Engineer

    Messages:
    1
    Awesomeneeessss :D!
     
  8. Arona_Daal Apprentice Engineer

    Messages:
    108
    WOOOOHOOO!! Y'all about to make me lose my mind! up in here! up in here!
     
  9. GDragon Trainee Engineer

    Messages:
    54
    AAAAAA NICE!!!!
    ЯХУУУУ!
     
  10. OfftheRails Trainee Engineer

    Messages:
    10
    Thread title is wrong - this is update 40 amirite?

    Looks like a good one though!
     
  11. DoctorDeathDefying Apprentice Engineer

    Messages:
    293
    LOVE THIS UPDATE!!!
    If this isn't the definitive "be patient for patches", then I don't know what is.

    Also, quick note: The title says "Update 01.014" when it SHOULD say "Update 01.040"
    Just thought I'd put it out there.
     
  12. mastpayne Senior Engineer

    Messages:
    1,385
    Wooooo Hooooo!
     
  13. joeyjp94 Trainee Engineer

    Messages:
    45
  14. Rico_Gens Trainee Engineer

    Messages:
    1
    Wrong topic number.

    WOOOOOHOOOOOOOOOOOOOOOOO
    new update

     
  15. grintower Trainee Engineer

    Messages:
    26
    Another fantastic update! Spaceship spaceship spaceship!!!!!
     
  16. BlackScythe Apprentice Engineer

    Messages:
    132
    BEST UPDATE EVER!!!!!!!!!!! *Heavy Breathing*
     
  17. faceit77 Apprentice Engineer

    Messages:
    346
    This is awesome
     
  18. gazeebo Apprentice Engineer

    Messages:
    106
  19. DoctorDeathDefying Apprentice Engineer

    Messages:
    293
    Just noticed the semi-auto mode for batteries!
    THANK YOU!!!!!
     
  20. Thedevistator Senior Engineer

    Messages:
    1,942
    I love the new blast door blocks now we can have sliding doors
     
  21. Darkeners Apprentice Engineer

    Messages:
    150
    OMG, OH MY GOD!!!!!!111111oneoneoneone....
     
  22. pardusian141 Apprentice Engineer

    Messages:
    107
    PISTONS!!!!!!!!!!! <---update in one word
     
  23. DJ-Col7 Apprentice Engineer

    Messages:
    134
    IT'S ENGINNERIN' TIME!
     
  24. drkrieger Apprentice Engineer

    Messages:
    407
    OMG YES!

    You Devs just keep spoiling us :D

    Thank you!!!
     
  25. Pipeline Trainee Engineer

    Messages:
    32
    INITIATING EXCITED MODE IN FIVE, FOUR, THREE, TWO, ONE.

    [PISTONS INTENSIFY]
     
  26. ignis Apprentice Engineer

    Messages:
    114
    should this update be named: general prayers answering update?
     
  27. HeadCrash Trainee Engineer

    Messages:
    3
    Oh yeah!!! THX.
     
  28. Leatherneck Apprentice Engineer

    Messages:
    336
    Oh nice work.
     
  29. Urablahblah Apprentice Engineer

    Messages:
    270
    And pistons have CONVEYORS!!
     
  30. DuneD Junior Engineer

    Messages:
    948
    Awsome. Just awsome.
     
Thread Status:
This last post in this thread was made more than 31 days old.