Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

Update 01.043 - Remote terminal access, button panel, HUD voices, extended modding support

Discussion in 'Change Log' started by Drui, Aug 14, 2014.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Drui Keen Update Guy Administrator

    Messages:
    1,332
    Now it's possible to remotely access the control panel screen and inventory when the ship/station is in your antenna range. Antenna relay is taken into account. Press open control panel screen to see it (combo box at the top), or press SHIFT+K. New ‘Button Panel’ allows you to assign actions to the panel (like with astronaut toolbar) and then execute these actions by simply pressing the corresponding button on the model in game.
    We also added more glass parameters and modding support for custom projectiles, debris models, asteroid materials and armor edges. Last but not least HUD voices are here to warn you of meteor showers, low energy/health, etc.



    Features
    - Remote terminal access
    - Button panel for ships/stations
    - HUD voice alerts (low energy/health warnings)
    <a target="_blank" name="_GoBack" rel="nofollow"></a>- Extended modding support: custom projectiles, debris models, asteroid materials, armor edges
    - Improved glass rendering and modding (more parameters, smoothness, custom texture, color...)

    Guide for transparent materials: http://steamcommunity.com/sharedfiles/filedetails/?id=300427203

    Fixes
    - fixed autosave on dedicated servers (few days ago in 042 hotfix)
    - fixed custom transparent material crashing the game
    - fixed impossibility to remove and delete mods in some cases
    - fixed blast door corner inverted collisions
    - fixed pistons disconnecting when ship/station is split in two
    - fixed turrets ignoring decoy blocks
    - fixed cockpit hot-bar names not displaying correctly
    - fixed small ship blast doors preventing placing of other blocks nearby
    - fixed texture of curved conveyor tube
    - fixed sharing with factions
    - fixed surface difficult to walk on
    - fixed dedicated server not creating a world if one is specified in the config
    - fixed missile launcher self-explosions
    - fixed floating objects slowdown
    - fixed wrong saved game timestamp
    - fixed a crash while creating a control panel
    - fixed uranium ingot not traveling through conveyor system
    - fixed crash after placing custom block
    - fixed crash after deleting gravity generator
    - fixed small thrusters damage area
    - fixed spelling mistake when server connection was not available

    Update 01.043.013
    - fixed crash on Windows XP
    - fixed crash in inventory
    - fixed crash caused by missing texture or model
    - fixed crash in join screen
    - fixed refinery and assembler issues
    - fixed cockpit ownership not updated
    - fixed missing HUD voices
    - fixed possible autosave issue on dedicated server
    - fixed MP sync of production blocks and inventory
    - fixed MP sync of floating point objects

    Update 01.043.015
    - fixed possible autosave issue on dedicated server

    Update 01.043.016
    - fixed crash when picking up floating objects
     
  2. taikodragon Trainee Engineer

    Messages:
    93
    Update!!!
     
  3. Martinineter Senior Engineer

    Messages:
    2,253
  4. Kane Junior Engineer

    Messages:
    570
    Sweet!
     
  5. grintower Trainee Engineer

    Messages:
    26
    Another fantastic update!
     
  6. Wolf Apprentice Engineer

    Messages:
    158
    weee first page
     
  7. Bad_Idea Apprentice Engineer

    Messages:
    498
    Woooo!
     
  8. Legofreak Apprentice Engineer

    Messages:
    244
    woooo! remote control sounds fun!
     
  9. Bamse5b Trainee Engineer

    Messages:
    44
  10. Drakaul Trainee Engineer

    Messages:
    76
    OMG OMG OMG YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSS
     
  11. 55john5 Trainee Engineer

    Messages:
    19
    first, havent read yet, just never get first :(
     
  12. Lrj52 Apprentice Engineer

    Messages:
    246
    WOOP WOOP!
     
  13. DemonFiren Apprentice Engineer

    Messages:
    449
    Wait for the fix, then celebrate.
     
  14. Randomness Apprentice Engineer

    Messages:
    278
    OH YEAH!!
     
  15. joeyjp94 Trainee Engineer

    Messages:
    45
  16. demolish50 Senior Engineer

    Messages:
    1,434
    No autosave fix? wtf?
     
  17. TheEnd Trainee Engineer

    Messages:
    28
    Cooooool
     
  18. Wanderduene Apprentice Engineer

    Messages:
    190
    Oh my god the new features are awesome!!!!!
     
  19. SkyNET97 Trainee Engineer

    Messages:
    14
    Seriously, What about Dedicated Server Autosave?
     
  20. Rogyros Trainee Engineer

    Messages:
    9
    still no dedicated autosave fix...?
     
  21. picklerok Junior Engineer

    Messages:
    544
    Not what I was expecting, but still awesome.
     
  22. Commander Rotal Master Engineer

    Messages:
    4,918
    I don't want to call this patch underwhelming, mainly because that button panel...thing is going to fit nicely into my interior design, visually... but could we get at least an update about the progress of FPS-Optimization? All those nice blocks are, well, nice and all, but not really what we need right now. Haven't been what we need in a while.
     
  23. joeyjp94 Trainee Engineer

    Messages:
    45
    OMG, someone hurry and make a mod where if you are using an assembler and don't have enough materials to make something, or if your station/ship ran out of power, a voice says YOU MUST CONSTRUCT ADDITIONAL PYLONS! :D
     
  24. Universum Apprentice Engineer

    Messages:
    102
    FIX THE AUTOSAVE!
     
  25. MSI Junior Engineer

    Messages:
    636
    My babies, you have my permission to have them. Amazing update with even more groundwork for what's coming. And thank you for the glass!! I was working on something similar last night, it was only appearing when I tried to place it and when placed it was so transparent it was invisible. Awesome job guys!!! Thank you!!! Keep em' coming!!
     
  26. Legofreak Apprentice Engineer

    Messages:
    244
    I'm so glad there are buttons now!
     
  27. Bopkasen Apprentice Engineer

    Messages:
    129
  28. DragonShadow Apprentice Engineer

    Messages:
    352
    WOOOOOHOOOOOO!!!!! JUST WHAT I WANTED TO SEE!
     
  29. TechyBen Junior Engineer

    Messages:
    542
    "- fixed pistons disconnecting when ship/station is split in two"
    Ah, this might be good! :D
     
  30. pironic Trainee Engineer

    Messages:
    12
    this looks great as always. can't wait to push this out to our mp survival server.

    EDIT: This is my SO's favourite update to date... looks like i'll be spending more time with her until this is fixed.
     
Thread Status:
This last post in this thread was made more than 31 days old.