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Update 01.078 - Main Cockpit, Button Panel hints

Discussion in 'Change Log' started by George.Mamakos, Apr 16, 2015.

  1. George.Mamakos

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    Summary
    Players now have the option to choose the Main Cockpit. This cockpit will be used for controlling their ship or station. The other cockpits will only be used for controlling turrets and other blocks, but not for controlling the ship itself. We also added hints for the Button Panels – this will make the use of the button panels more convenient by showing hints before clicking on each button. Lastly, there is a “Report a Bug” button available on the Main Menu – this is an easier way for the players to report the bugs that they find in the game.



    Features
    - Main Cockpit option
    - Button Panel hints
    - “Report a Bug” button on Main Menu
    - Checkbox for disabling 3rd person camera in the world

    Fixes
    - fixed exploding thrusters on small ships
    - fixed blueprints set to incorrect ownership
    - fixed crash in Havok step Delta time
    - fixed issues with button panels not being able to be connected to the side
    - fixed mwm builder crash when source-path does not contain a directory 'Content'
    - fixed bones messed up when changing suits in medical room
    - fixed issue with player not being to interact with inventory
    - fixed camera cannot be placed on light armor slope 2x1x1 base
    - fixed oxygen gain when using two air vents

    EDIT 04/17/2015
    Update 01.078.009

    - fixed red lines after load in Mission01
    - fixed components do not disappearing from inventory when welding new block
    - fixed button panel info not moving
    - fixed button panel not showing buttons in survival
    - fixed ALT in cockpit + load of world in 3rd person
    - fixed sound crash with medical room
     
    Last edited by a moderator: Apr 17, 2015
    • Like Like x 16
  2. extraammo

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    first.

    Also, awesome update. What happens if getting in that one chair that has no first-person mode?
     
  3. Digi

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    Yey! :}

    EDIT: video is private :D

    EDIT#: now it's fine :p
     
  4. Ericius11

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  5. st.mad

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  6. Rico

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    Yay ! No more exploding Thrusters :>

    And yes, the clip is private ;) ^^

    So next Realistic Sounds ? :pbjt:
     
  7. mindeblown

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  8. Conradian Moderator

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    Looks good :D
     
  9. .pho

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    wow
    such wow
     
  10. Conradian Moderator

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    I already have a suggestion though, wish we could have more than one main cockpit. Most of my ships have two helm positions, one for normal flight (An exposed bridge) and another buried inside for combat operations.
     
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  11. Brenner

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    Button Panel hints? Not exactly a major feature, but I hoped for it for as long as the button panel existed. Great work!
     
  12. Commander Rotal

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    Next update's going to be something huge, kids. I tell ya, HUGE.
     
  13. BiggLou55

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    Awesome!
     
  14. AutoMcD

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    YESSS
     
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  15. Wanderduene

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    Very nice Update. I love the option to disable 3rd person view. When turned off you need much mor piloting skills ans spatial sense especial when flying a big pod!
    Oh and the buttonhints are very useful :)
     
  16. Mr Engineer

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    Looks good. I've been using cameras for a while now. I find them very helpful, especially the zoom feature. Thanks Keen!
     
  17. Braethias

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    AWWW YEEEEA
     
  18. Killacyte

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    Every day, in every way, getting better and better!
     
  19. mohs

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    now I only need a door with only a configurable button (airlock), or is there something like that in a mod?
     
  20. PhantomX

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    Not too happy with this one (hints I like), can we please get an ETA on the Multi-core CPU support and DX11 optimization plz I'm tired of retiring old saves due to complexity, Also, please add a feature to track down leaks in an area, I have spent anywhere up to 3 hours removing blocks and placing blocks trying to find air leaks.
     
  21. wardmatt1

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    Yay button tips. I was about to ask for this but now I don't need to. lol. They can read my mind. *worries*
     
  22. slader1997

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    WHICH IS THEIR MAIN COCKPIT GRAAAAR!!!!!
    [​IMG]
     
  23. CruentaUltio

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    Exactly! This is the way I build my ships.
     
  24. Trevish

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    does this apply to remote control blocks as well?
     
  25. Kain Reaver

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    Hints on button panels? Nice! This is going to be VERY useful!

    Also, I agree on needing more than one main cockpit. Perhaps a "secondary cockpit" option is useful for this.
     
  26. PhantomX

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    I like the Main Cockpit idea to an extent, Like some of you guys are saying you have one at the bridge and one on the battle bridge. I'd like to see an option of Main cockpit then maybe 2 or 3 slave cockpits. Main takes priority over piloting the slave can pilot the ship. Just an idea. I'm not going to use that option, to much. I do like the idea of locking the ship, can we get an option of lock ship on the cockpits? where as like main cockpit the current cockpits can pilot the ship, but anymore added to the ship cannot pilot the ship.
     
  27. Scorpion00021

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    should be easy enough if the Main Cockpit option is exposed to the code API. You could write a program to switch between main cockpits when a button is pressed. Have a button panel in both rooms linked to the programmable block with that code. Viola!!
     
  28. Steso83

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    Small Ship Air Supply... ! WEEEEE
     
  29. taikodragon

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    My mod http://steamcommunity.com/sharedfiles/filedetails/?id=317841523 has an airlock functionality, I'll be releasing integration with air vent in a day or so.
     
  30. SenorZorros

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    great polish