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Update 01.094 - New small-ship cockpit model, Collision particle effect, Tutorial scenarios

Discussion in 'Change Log' started by George.Mamakos, Aug 7, 2015.

  1. George.Mamakos

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    Summary
    This week we added the new cockpit model for small ships. We also added a particle effect for collisions – e.g. when a ship crashes on an asteroid. Additionally, we have applied some changes to the mass of the objects inside the inventories. The mass is now based on the inventory size world setting. When the inventory size will be ten times bigger, then the mass will be divided by ten; same logic is also applied to inventories which are 3 times bigger, etc. Moreover, we have rebalanced the volume of the large container for large ships and the medium and large containers for small ships: the small ship medium container is now 3,375 liters, the small ship large container is now 15,625 liters, and the large container for large ships is now +/- 421,000 liters.
    New tutorial scenarios have been added as well. The jetpack tutorial displays the controls needed for flight which is followed by a series of assault course style sections to challenge your ability to fly quickly and accurately, you have a limited time from the moment you begin each section to reach the exit door. Watch out for hazards! The inventory tutorial explains how to pick items up and how to access conveyor hatches to deposit items within by using your inventory screen. The tutorial also contains a simple explanation of how to use terminals to access blocks and manipulate their control panel settings.
    In addition, we added a warning when jump cannot be commenced. When the ship is too close to an object that the player wants to jump to, a warning will be displayed that the jump cannot be performed.

    Warning: The volume change for inventories will only be applied to new inventories. Inventories which are already existing in the world will not be affected by the change.



    Features
    - new cockpit model for small ships
    - collision particle effect
    - new tutorial scenarios
    - rebalanced cargo capacity
    - rebalanced the mass of the objects inside inventories
    - warning when jump cannot be commenced

    Fixes
    - fixed impact sound not playing

    EDIT 08/07/2015:
    Update 01.094.012
    - fixed crash with skin
    - fixed crash with hanger doors
    - fixed crash in character physics
    - fixed disappearing grids

    *Warning: The volume change for inventories will only be applied to new inventories. Inventories which are already existing in the world will not be affected by the change.
     
    Last edited by a moderator: Aug 7, 2015
  2. MiChAeLoKGB

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    Nice a new update has came :)

    And now, lets write a propper message and send it as new one, because you can not edit your own messages here... Poop.
     
  3. Amauros

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    First!
     
  4. jhorro

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    first
     
  5. Pro3Display

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    so basically its a fix of what was unintended in previous patch :D + a cockpit and new tut
     
  6. Odious T

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    RTB F5 divisions..
     
  7. Stardriver907

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    Damn. Came out right when I have to work.
     
  8. PhoenixTheSage

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  9. WraithLeader1

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    Thank You!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
     
  10. TheFurryLion

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    KEEEEEEEN you really are testing our patience, but still I'm glad you make it on thursday (you had few minutes left)
     
  11. Fenris

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  12. Ghostickles

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    :D
    Thanx for the update KEEN!
     
  13. plaYer2k

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    Still waiting for some of the nice community changes from git.

    It seems like any progress there, even from the contributors end, has been halted as nothing happens at that front.
     
  14. PsicoPato

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    Awesomeeee!!!! =)
     
  15. CanOmer

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    Inventory size should only affect character's inventory, not cargo containers.
     
  16. PhoenixTheSage

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    Fail...
    ...and fail...
     
  17. Ghostickles

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    lol, I blame the rotation of the Earth.
     
  18. Technomage

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    "- new cockpit model for small ships
    - collision particle effect
    - new tutorial scenarios
    - rebalanced cargo capacity
    - rebalanced the mass of the objects inside inventories
    - warning when jump cannot be commenced"

    Thats it?

    [​IMG] [​IMG]
     
  19. Thomas_Jefferson

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    Inventory rebalance was well predicted. I still hope to see a thruster rebalance soon.
     
    • Disagree Disagree x 1
  20. KRP_one

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    ehhhhhhh next s.... up. ;/ 5day's and only this !? omg .
     
  21. Odious T

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    Tweaks to cargo mass look good.
    But taking gyro's out of the equation entirely seems like too much. It was easy to compensate for that
     
  22. Jacmac

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    Have to admit I was hoping for an option to turn off the flying fake particles... :(
     
  23. Mix-martes86

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    Finally. Now the forum can go back to working the way it's supposed to. Seriously, it got ridiculous, the forum needs some anti-F5 script.
     
  24. joustin

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    Not bad, I will have to tweak my ships again but that is as easy as disabling thrusters if neeeded.
     
  25. KG1

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    There's also a "space spider" option in the medical room when you go to change the suit colour, but it just crashes the game to desktop.
     
  26. dirtyredz

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    Fixes
    - fixed impact sound not playing

    This has not been fixed for my client!

    They forgot to mention the changes to the Gravity Window.

    Also at first glance i seem to be having an issue with arivents not depressurizing
     
  27. g4borg

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  28. MiChAeLoKGB

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    Mix-martes: There is no way you can stop a DDoS, not when its comming from ligitimate users, othervise you can just shut down your site and quit the business.

    To the patch: Well, its been a week, but I actually like it. I like that they actually listened and used my math I posted on this forum for cargo containers and that they now finally set up the cargo mass to be scaled for xYY inventories :) YAAAY.
     
  29. CanOmer

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    Features
    - new cockpit model for small ships (Overhaul)
    - collision particle effect (Feature?)
    - new tutorial scenarios (Feature?)
    - rebalanced cargo capacity (Fix)
    - rebalanced the mass of the objects inside inventories (Fix)
    - warning when jump cannot be commenced (Fix)

    Fixes
    - fixed impact sound not playing
     
  30. BlackUmbrellas

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    Very nice to see the cargo container tweaks and the new indestructible blocks configuration settings!