Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

Update 01.103 - Performance & bug fixes, Armor box turret hack fixed

Discussion in 'Change Log' started by George.Mamakos, Oct 8, 2015.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Alwayssleepy Trainee Engineer

    Messages:
    33
    i can't play using dx11
    when loading savefile, "PLEASE WAIT" was eternal wait. then OS freezed
    when newgames, after world generation end, then OS freezed

    when play using dx9
    at least games playable
    but very lower performance than before

    whats happened?
    i will go to bed of saddnes
    sorry crap engurish
     
  2. SEModder4 Junior Engineer

    Messages:
    667
    Try deleting the Space Engineers.cfg file and then relaunch SE and change to DX-11 in-game.

    I had to apply a windows update and install the newest nvidia driver and reboot my computer for the game to finally work.
     
    • Like Like x 1
  3. Stardriver907 Master Engineer

    Messages:
    3,174
    Thanks for that. I couldn't play in DX11 either.
     
  4. KalTauri Trainee Engineer

    Messages:
    46
    there is a reason I consider the perfect marketer both a sociopath and a sadist
     
  5. Devon_v Senior Engineer

    Messages:
    1,602
    But it's a Jump Drive, not a Warp Drive. Galactica, not Trek.
     
    • Like Like x 3
  6. SEModder4 Junior Engineer

    Messages:
    667
    Anyone know why Keen hasn't given us the patch notes yet?

    Could it be that they have something BIG hidden in the game for next week? :)
     
  7. Don Jacobs Junior Engineer

    Messages:
    657
    No clue what was in the hotpatch?
     
  8. tharkus Junior Engineer

    Messages:
    712
    Same here, cant find the changelog for last hotpatch
     
  9. Jay Blunt Trainee Engineer

    Messages:
    5
    wasn't the oxygen system... still broken.
     
    • Like Like x 1
  10. etherealflux Trainee Engineer

    Messages:
    7
    Good to hear they hotfixed oxygen at the last second. Was getting tired of moving O2 tanks around.
     
  11. LtDutton Trainee Engineer

    Messages:
    32
    Was there a second hotfix today?
     
  12. Shadowtim3 Trainee Engineer

    Messages:
    6
    The video didn't really put my mind at ease. :woot: It got me even more excited. Lol. I love the sunrise you guys got on the intro of the video! It looked awesome. I can't wait till it is released! But till then, I'll keep crashing my ships into asteroids. :woot: Lol. Keep up the good work Keen Softwares!
     
  13. KissSh0t Master Engineer

    Messages:
    3,548
    No.. only the one.
     
  14. SEModder4 Junior Engineer

    Messages:
    667
    Try emptying the shader cache files folder and see if that fixes it. :)
     
    • Like Like x 1
  15. LtDutton Trainee Engineer

    Messages:
    32
    I haven't been on much today so it seemed like there was a second hotfix.
     
  16. rylo Apprentice Engineer

    Messages:
    171
    not entirely sure but I wish it was transfer air from a medical room to a player. seems the only way to refill your air is to sit in a small ship cockpit. lights now flicker wish is nice at least I have some light in my stations.
     
    • Like Like x 1
  17. NeoHummel Trainee Engineer

    Messages:
    12
    The hotfix seems to have fixed the medical room in regards to oxygen atleast, I am now able to refill my oxygen that way, earlier this week I had to lug around an oxygen bottle, thankfully the oxygen generator could refill those.
     
  18. Drui Keen Update Guy Staff

    Messages:
    1,407
    EDIT 10/09/2015:
    Update 01.103.006

    - fixed crash when running out of oxygen in generator
    - fixed crash when moving things in assembler
    - fixed autopilot not working when turning power off and on
    - fixed red oxygen tanks
    - fixed unable to circle through hotbars
     
    • Like Like x 4
  19. Don Jacobs Junior Engineer

    Messages:
    657
    And there you go :)
     
  20. Drui Keen Update Guy Staff

    Messages:
    1,407
    So sorry for late posting
     
    • Like Like x 2
  21. nimrod100 Trainee Engineer

    Messages:
    36
    Did anyone see the new thrusters. This is possibly the answer to 'how do you get off the planets'. But overal I think the hype train has practically retired from business
     
    • Like Like x 1
  22. PsicoPato Senior Engineer

    Messages:
    1,097
    no problem. =)
     
    • Like Like x 1
  23. MegaMiner Junior Engineer

    Messages:
    625
    Been playing since the low teens, so I don't get too worked up when a feature takes longer than normal to implement. Also helps being a software engineer, knowing that feature development isn't as simple as blowing out candles. As for getting off planets, try using shuttles instead of building a battlecruiser on the surface. There are vanilla methods to keep the ship pointed in the right direction. You just need to do a little engineering.
     
    • Like Like x 1
  24. Jay Blunt Trainee Engineer

    Messages:
    5
    Great, they aren't red anymore but they still don't work ;D
     
    • Like Like x 1
  25. MaXimo Trainee Engineer

    Messages:
    92
    sooo I'm guessing all this problems with oxygen are because of them had to change it for planets but not wanting to make the planets code public is creating issues of all sorts
     
    • Like Like x 2
  26. VenomBG Trainee Engineer

    Messages:
    31
    Exactly what i wanted to see, as soon as it comes out- it's gonna be epic ! Well done guys, once again you've fulfilled our wishes and we are grateful !
    Cant wait to try it out :)
     
  27. Mal Trainee Engineer

    Messages:
    27
    The refill bottle from tanks works again. Nice, then we have a fighting chance until rest of oxygen get fixed. :)
     
    • Like Like x 1
  28. Alwayssleepy Trainee Engineer

    Messages:
    33
    Thank you! I could use DX11 in your favor.
     
  29. jwattsn Trainee Engineer

    Messages:
    5
    Is any one else having a problem with the O2 system not working correctly. I think its all in the o2 tanks, they don't refill when O2 generators are running (O2 generators are still using ice) air vents don't de-pressureize rooms (they will pressurize thoughand the O2 stockpile dose not drain other tanks not on stockpile.

    -Oh and they don't refill bottle for me also.
     
  30. Mara Trainee Engineer

    Messages:
    45
    Really? And what about the lights which doesn't light after build? Or sensors which freeze the game?
    Commooooooooooon! >.<
     
    • Like Like x 1
Thread Status:
This last post in this thread was made more than 31 days old.