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Update 01.107 - Space Master mode, Building from cockpit, Bugfixes

Discussion in 'Change Log' started by Drui, Nov 5, 2015.

  1. Drui Keen Update Guy KeenSWH Developer

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    Summary
    With this week’s update we are implementing a feature that enables building directly from the cockpit, a new admin toolset that empowers server admins to better manage their games, and some more bug fixes.
    The Space Master (accessed by pressing ALT+F10) empowers server admins to better maintain their servers or to enforce the server rules and create a game environment on the fly (think Dungeon Master). It enables them to teleport where they want, spectate in worlds with a disabled spectator, setup custom trash removal, or manually cycle through ships, stations and characters and then have them deleted, de-powered or stopped. Please bear in mind that this is the first iteration and many more things will be added within the upcoming updates.
    Another great new feature is the Construction cockpit that allows you to place new blocks in the exact same ways as you were used to but from the comfort of your small or large ship (by pressing CTRL+G while in cockpit). To be able to build from inside the cockpit you need to have conveyors feeding you the materials directly to the cockpit. You can also use the materials from your character's inventory. Building from cockpit has two modes of usage: “building” just for placing blocks and “classic” where you can use actions like wielding, grinding etc. You can not use the remote control for building from the cockpit.



    Features
    - Space Master (ALT+F10)
    - Building from cockpit (CTRL+G)

    Fixes
    - fixed crash when reconnecting from cryochamber
    - fixed wheels too fragile
    - fixed hydrogen LODs
    - fixed buttons misplaced in G screen graphics
    - fixed sound block still playing when it should not be

    EDIT 11/06/2015:
    Update 01.107.008

    - fixed refineries not working
    - fixed crash when joining DS, while pasting
    - fixed crash in hydrogen system
    - fixed crash in oxygen system
    - fixed crash with landing gears
    - fixed backpacks not respawning
     
    Last edited: Nov 6, 2015
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  2. Drui Keen Update Guy KeenSWH Developer

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    We are aware of the refinery bug and have been working on fixing it. Unfortunately we were not able to resolve it yet (update 01.107) - we are so sorry about that. We know that this is a major issue and a priority to fix. Sorry again and thanks for understanding!
    http://forums.keenswh.com/threads/refinery-issues-01-107.7372250/
     
    Last edited by a moderator: Nov 6, 2015
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  3. k0rd

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    space master reporting in

    nice additions! thanks!
     
    Last edited: Nov 5, 2015
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  4. Metal_burner

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  5. Thomas_Jefferson

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    Awesome!

    Wow, even MORE goodies added! Updated sounds, LOD models, textures, and more planet related stuff!

    Even a texture for wolves!
     
    Last edited: Nov 5, 2015
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  6. Ash87

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    ...Alright, I am content.
     
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  7. Mr Engineer

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  8. Nosocalypse

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    Still no gravity generator counteraction?
     
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  9. Renic

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    Cool building from cockpit that's cool. Where are my planets? I want to conqure that world and kill some spiders
     
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  10. Nukesnipe

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    Well, guess it's back to waiting for an actually wholesome update.
     
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  11. Signur

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    what about the graphic bugs ?
     
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  12. wd56

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    Also any word on the Fragile astronaut issue aka touch of death
     
    Last edited: Nov 5, 2015
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  13. PsychoJohn1971

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    any word on the asteroid voxel problems?
     
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  14. Martinineter

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  15. Cmdr_Forge

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    Awesome! But seriously though...why deny construction drones the same right as if you were physically there controlling it if they have the materials in them?
     
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  16. pardusian141

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    a cool update. Much needed for server admins.
     
  17. Mr Engineer

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    in cockpit building, nice
     
  18. liamweed

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    derp
     
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  19. Commander Rotal

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    That's one hell of a suspicious teaser at the end there.
    Also: when will you finally put a Galaxy Class into one of these?

    I really should put GTA V to the side and finally finish the Tapping... but i love that game so much ;_;
     
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  20. Sibz

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    Their almost there!
     
  21. MarcusRavenheart

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    "Yes Good Sir, We see you... we are almost there."
     
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  22. KidChaos

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    So i can build from my cockpit? Cool! An how shall i do that if i cant refine my ore to get new components? :p At least nice letting us know that youre on it. :)
     
  23. Exnem

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    Finally, I have been waiting for this update. Thanks Keen
     
  24. OneGamingLane

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    Space Master eh? I like it.
     
  25. McyD

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    Guess you didn't read the first post, stated it was fixed this update.
     
  26. dirtyredz

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    Awesome Patch!
     
  27. Hekutoru

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    No need for apologies, you guys are awesome!! nice update, specially the in-cockpit building ability...keep it up KEEN!!!
     
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  28. Pro3Display

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    hear guys? we almost there

    edit: aww dammit gonna receive the "late"s
     
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  29. blooddragon606

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    What changed? It worked so well in 104...oh well. Lots more fun is to be had in 104. building from cockpit is something I have hoped for, but I won't take 107 without working refineries. It makes me sad to wait another week, but as an engineer, I know that not all things can be done in a week.
     
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  30. WereBottle

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    It'd be nice if you had a drone version.

    Also: Why doesn't the space master have a cape or a crown!?!?!?!?
     
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  31. CanOmer

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    Jetpack disabled is possible now.
     
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