Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

Update 01.132 - New Ship Sounds, Minor HUD Tweaks

Discussion in 'Space Engineers News' started by Drui, Apr 28, 2016.

Thread Status:
Not open for further replies.
  1. Drui Keen Update Guy Developer

    Joined:
    Jan 20, 2014
    Messages:
    1,199
    Trophy Points:
    347
    This week's update introduces many new sounds for ships and vehicles in the game. We're also implementing HUD improvements and providing better modding support for sounds. Sounds are now determined by the size of the ship and type of vehicle. Small ships, large ships, and wheeled vehicles now all have their own unique sounds, and there are also unique sounds for gyros, thrusters, and reactors.
    Cockpit sounds also now differ based on player perspective - in first person, you'll hear a 2D sound, but from a distance you'll hear a 3D sound. Each ship category has its own set of sounds and individual settings (volume, pitch range, etc.) and modders can now create and modify these ship categories.
    Finally, HUD improvements mean that they now scale properly for resolution and multiple monitors.



    Full list of new features and fixes: http://forums.keenswh.com/threads/7383332
     
Thread Status:
Not open for further replies.