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Update 01.162 DEV - Steam Achievements, Raycast Improvements

Discussion in 'Change Log' started by Drui, Nov 17, 2016.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Drui Keen Update Guy Staff

    Messages:
    1,415
    Summary
    Hello Engineers! In today’s update, we are adding Steam achievements for Space Engineers. They already cover a pretty wide range of activities so get hunting - but we also have the ability to add more in the future as the game develops further.
    You can now use double mouse click to activate hand tools continuously which should come in handy for those longer survival sessions. An improvement made to sensor blocks is that you can now toggle on or off the detection of subgrids on a grid where a sensor is placed. The bugs fixed this week include button panel text only appearing for a short moment, ship dampeners seeing un-fueled hydrogen thrusters as powered and the properties of subgrids not being updated. Lastly we made some major changes to the programmable block API, including adding new raycast functionality for cameras. If you’re a scripter, you can find the guide explaining these changes here: http://forum.keenswh.com/threads/new-camera-raycast-and-sensor-api.7389290/
    There will be some bigger updates over the coming weeks, including corner lights and corner LCDs and more parallelization. The redesigned blocks are even nearer to completion, as the artists are now mostly working on LODs at this point. Also, the new multiplayer prototypes are undergoing internal testing at this time and we look forward to sharing the results of this with the community.



    Features
    - Double Click makes a hand tool keep working continually
    - Added Steam Achievements: http://steamcommunity.com/stats/244850/achievements/
    - Raycast improvements (thanks Rexxar!): http://forum.keenswh.com/threads/new-camera-raycast-and-sensor-api.7389290/
    - Added new toggle for Sensor for detecting subgrids
    - Added a new button to rotors that allows a small rotor head to be added

    Fixes

    - fixed issue where tools would continue to run when bringing up the control panel
    - fixed issue when adding a hydrogen thruster to ship made the dampeners behave incorrectly
    - fixed issue with control panel message appearing briefly
    - fixed mirroring issue with the small grid 5x5 wheel
    - fixed issue where it was difficult to select a button on the control panel
    - fixed issue where rotor displacement would not refresh when options were changed in the control panel
    - fixed crash at Sandbox.Game.Entities.MyCubeGrid.IsAabbInsideVoxel
    - fixed crash at Game.Entities.Blocks.MyMechanicalConnectionBlockBase.BreakLinks

    Hotfixes (162.005)
    - fixed pasting blueprints in Creative
    - fixed audio crash
     
    Last edited by a moderator: Nov 18, 2016
    • Like Like x 24
    • Disagree Disagree x 2
  2. Anthropy Trainee Engineer

    Messages:
    91
    Achievements! I've seen them pop up last week but they didn't work then, they work now? Oh my god I have so much things to do again.
    Edit:..Also, first? Well that's a first
     
    • Like Like x 2
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  3. -=Ayax=- Trainee Engineer

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    15
    Second! :D
     
  4. Ed Frost Senior Engineer

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    1,158
  5. posthy Apprentice Engineer

    Messages:
    122
    Nice update. I'm not sure if we needed achievements, but oh well, they don't bite. That rotor in the teaser looks really different than current!

    "Added a new button to rotors that allows a small rotor head to be added"
    I love that!
     
    Last edited: Nov 17, 2016
  6. Breanox Trainee Engineer

    Messages:
    28
    Good work !
     
  7. SilentSymphony Apprentice Engineer

    Messages:
    201
    Thanks for the update!
     
  8. 666Savior Apprentice Engineer

    Messages:
    196
    Achievement: master engineer - 150+ hours...
    *looks at steam profile for SE*
    683 hours played
    yeah i think i have that covered

    anyways, good update. the new models look awesome as always.
     
    • Funny Funny x 1
  9. Krypt Junior Engineer

    Messages:
    584
    Screen of new Flight Seat looks weird
     
    • Agree Agree x 8
  10. Baughn Trainee Engineer

    Messages:
    7
    Any chance you'll fix the crash-while-welding-projections-in-survival soon? It's been broken for a while, and it renders the game unplayable for me.
     
  11. spamenigma Trainee Engineer

    Messages:
    93
    Can we have the achievement use pistons/landing gears/rotors in mp without dying unexpectedly... :)

    EDIT: Just tested and still can't play on our world anymore, Assuming its server desync issues causing this constantly:


     
    Last edited: Nov 17, 2016
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  12. Roxette Senior Engineer

    Messages:
    1,539
    For a long time this has been a very useful 'feature' particularly for extended right-click drilling to remove stone overburden on mining. As you've now removed it, could we please have the option of a replacement function to do this ?
     
    • Agree Agree x 4
  13. hlws Tester Staff

    Messages:
    269
    Hi,
    Thank you for your feedback. We have the problem reported and the programmers are working on it.
     
    • Like Like x 3
  14. Krypt Junior Engineer

    Messages:
    584
    Oh, this moment, then an issue becoming a feature :)
     
    • Like Like x 1
  15. Replic TuaniOne Apprentice Engineer

    Messages:
    485
    Oh, this looks like fun, I do like those new renders, hope to see that update coming soon, can't wait!

    Also, that new multiplayer code looks good, hope to get a Prealpha look at that as well :)
     
  16. Drui Keen Update Guy Staff

    Messages:
    1,415
    already done it ;)
    in Features:
    - Double Click makes a hand tool keep working continually
     
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    • Agree Agree x 1
  17. L0v0lup Trainee Engineer

    Messages:
    10
    I still cannot place blocks on the ground.. I still hear the "placement sound" but blocks are still invisible!
    Can you please (!) work on that problem?
     
    • Agree Agree x 3
  18. XenZombie Trainee Engineer

    Messages:
    9
    Knew it.... Better games calling..
     
    • Disagree Disagree x 2
  19. Krypt Junior Engineer

    Messages:
    584
    Right click drills in extended range without ore collenting, this is a different feature
     
  20. Lord Wraith Apprentice Engineer

    Messages:
    105
    4,501+ hours played so far but steam achievements says i have 0, says i have achieved nothing and that i have never played the game, thanks KEEN what's the point of playing your game when even what i have done it not recognized as a part of it, begin to feel like giving up and binning the game, maybe find something else to play instead
     
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  21. Ronin1973 Master Engineer

    Messages:
    4,944
    Them new rotors are suuuuure gunna explode all purdy...
     
    • Agree Agree x 1
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  22. Roxette Senior Engineer

    Messages:
    1,539
    Exploitable bugs are *always* a feature... to somebody ;)
     
    • Agree Agree x 1
  23. eviltek2099 Apprentice Engineer

    Messages:
    198
    I do that all the time.
     
    • Like Like x 1
  24. XenZombie Trainee Engineer

    Messages:
    9
    Always wanted achievements.. Not a stable game. Achievments..
     
    • Funny Funny x 7
  25. Gwindalmir Senior Engineer

    Messages:
    1,006
    Seriously? You're going to complain because the achievements came out after you started playing? First world problems.
    Just play more to unlock them, not a big deal. If you still want to bin it, fine, we won't miss you. You had well over your money's worth.

    We need 42 achievements. No more, no less.
     
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  26. Roxette Senior Engineer

    Messages:
    1,539
    I'm referring to ship drills, not hand drills. Who uses hand drills? ...
    [​IMG]
     
    • Funny Funny x 1
  27. KingdomBragg Junior Engineer

    Messages:
    544
    Thanks as usual :D Really pleased that the large to small rotor is officially supported with the add small rotor head button.
     
    Last edited: Nov 17, 2016
  28. FlakMagnet Senior Engineer

    Messages:
    1,551
    Oooh....patch is early today.
    like the double click tools...very useful.
    Not fussed about achievements, but not hveing to risk RSI when hand drilling or grinding will be a relief :)
     
  29. Devon_v Senior Engineer

    Messages:
    1,602
    The game wasn't tracking that data previously, so it doesn't know. Not like 150 is hard to get. That achievement seriously needs to be renamed "Apprentice Engineer".


    Hadn't noticed before, but I like the tilt of the control panels. It's a nice touch.
     
  30. Bruce LeedleLeedleLeedleLee Junior Engineer

    Messages:
    813
    That rotor without conveyor ports. don't do that, it has no sidemounts in the video, and in the current game it has them
     
    • Agree Agree x 3
Thread Status:
This last post in this thread was made more than 31 days old.