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Update 02.034 - Ground inventory management, Barbarian stamina

Discussion in 'Change Log' started by Drui, Sep 15, 2015.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Drui Keen Update Guy Staff

    Messages:
    1,390
    Summary
    We have added a way to manage the inventory on the ground around you. When the inventory screen is opened it will show all nearby inventories and items that are on the ground. These items can be dragged from the ground to the personal inventory or nearby containers. Additionally, we added stamina for Barbarians. When the barbarians become fatigued they will not be able to attack until they have recuperated. Moreover, we added pre-configured toolbars appropriate for each new survival scenario. Lastly, we added the ability to rotate objects while using the manipulation tool by pressing Q/Shift+Q, E/Shift+E, or R/Shift+R.



    Features
    - ground inventory management
    - barbarian stamina
    - default settings for toolbars in survival scenarios
    - rotation of objects through manipulation tool

    Fixes
    - fixed multiplayer client bug when stopping manipulation
    - fixed player could not respawn after all his beds were destroyed
    - fixed voxel hand still displayed when pasting
    - fixed structural integrity not working in some situations
    - fixed new clients on DS have no toolbars
    - fixed crash with admin spectator building
    - fixed issue with multiple focus in inventory screen
    - fixed crash related to environment items being at the same location
    - removed limitation for transferring items to the ground (it was always 10)

    Update 007
    - fixed crash with area inventories on certain maps or after deconstructing the fractured block
    - fixed crash when a client got kicked/banned
    - fixed moving an incorrect item from ground inventory to another one in multiplayer client
     
    Last edited by a moderator: Sep 16, 2015
    • Like Like x 3
  2. Ed Frost Senior Engineer

    Messages:
    1,156
    AWESOME

    edit:
    wtf... why was my capslock on....
     
  3. xzosimusx Junior Engineer

    Messages:
    662
    Excellent improvements! Keep up the great work!
     
  4. PsicoPato Senior Engineer

    Messages:
    1,096
    yes! Thanks KEEN!
     
  5. MichaelC Junior Engineer

    Messages:
    592
    the ground inventory is a bloody godsend
     
    • Like Like x 1
  6. Konrod Trainee Engineer

    Messages:
    1
    Finally we can get rid off deadly wood chunks :D very practical update. Nice
     
  7. galacticon Apprentice Engineer

    Messages:
    440
    Is bug fixing phase over?
     
  8. Thermonuklear Junior Engineer

    Messages:
    591
    Just a little break, bugfixing period will continue in the upcoming weeks.
     
  9. Ghostickles Senior Engineer

    Messages:
    2,071
    This is going to make it much easier to get things done!
    Awesome.
    :)
    btw, lets talk about the manipulation tool.
    Yeah, man-ip-u-la-tion way too big a word.
    Grab tool.
    Ez.
     
    • Like Like x 2
  10. Sarekh Senior Engineer

    Messages:
    1,045
    hmmmmm, fancy feaaaaaatures, jummy!
     
  11. Thales M. Junior Engineer

    Messages:
    982
    Will we get optimization for trees?
     
  12. Xanatos Trainee Engineer

    Messages:
    80
    Object rotation! Woohoo! Now I can place things on tables in my stronghold!

    Thanks Keen!
     
    • Like Like x 1
  13. OmEgA_StOrM Apprentice Engineer

    Messages:
    128
    Nice new feature :woot:

    Is it possible to get a option in the world settings to toggle this and the ability, to look in all chests around you at once, on and off

    thanks for the update Keen
     
  14. Thomas_Jefferson Apprentice Engineer

    Messages:
    320
    That is an excellent feature! I'm curious, was that a suggestion, or was it entirely the dev's idea? Either way, really great!
     
    • Disagree Disagree x 1
  15. Arguro Trainee Engineer

    Messages:
    14
    Love the new update!

    I am pretty new to ME (not to SE) Sorry to ask here, but is there a way to pick up a barrel/box once you've loaded it with ground goodies?
     
  16. RayvenQ Moderator

    Messages:
    562
    If it's loaded up with resources, it's likely too heavy to pick up. Soloutions to this are either have it on a cart that you can move, or attach it to a winching system so you can pull it closer to where you want or to an upstairs level.
     
    • Like Like x 1
  17. xzosimusx Junior Engineer

    Messages:
    662
    Hotfix made the game playable again, nice work gents!
     
  18. SneakBug8 Trainee Engineer

    Messages:
    23
    Fuck... Why u do anything to make griefing easier? In old versions i could store items on the floor and they wouldnt be stolen, but now...
     
Thread Status:
This last post in this thread was made more than 31 days old.