1. This forum is obsolete and read-only. Feel free to contact us at support.keenswh.com

Update 02.043 - Cooking on bonfire

Discussion in 'Change Log' started by Drui, Nov 17, 2015.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Drui

    Drui Keen Update Guy Staff

    Messages:
    1,415
    Summary
    Specialty on this week's menu is cooking on bonfire. From now on you can start preparing roast meat, but we will add other simple recipes in the following weeks.
    There are two things required, the ingredients (raw meat) and the flammable objects (scrap wood or branches would suffice). Bonfire has its own inventory where you put all the ingredients and where you will get the cooked items. Please bare in mind that this may change in the next iterations.
    For now the items are cooked immediately. The only thing you need to take care of is to have enough flammables in the bonfire. Cooked meals will boost your stats significantly comparing to the raw ones, for example raw meat will add 10 food points and roast meat 60. Keep in mind that this is the first iteration and it can be changed in the future.



    Features
    - Cooking on bonfire

    Fixes
    - Fixed synchronization of ropes
    - Fixed missing sound when walking on slopes
    - Fixed occasional crash in renderer
    - Fixed too bright screen after starting a new play session
    - Fixed issue with disconnecting parts after using manipulation tool on catch block

    Update
    - Fixed character crafting prices of recipes
    - Fixed bonfire weight
    - Fixed bonfire logic: Can't start fire without flammables now
    - implemented scrollbox for choosing source from which you want to craft
    - added distance to the combobox text
     
    Last edited: Nov 18, 2015
    • Like Like x 6
  2. PsicoPato

    PsicoPato Senior Engineer

    Messages:
    1,097
    Nice!!!!
     
    • Like Like x 1
  3. Ed Frost

    Ed Frost Senior Engineer

    Messages:
    1,158
  4. Diegor34

    Diegor34 Apprentice Engineer

    Messages:
    109
    Cool update.
     
    • Like Like x 1
  5. Vgr

    Vgr Trainee Engineer

    Messages:
    98
    Nice :)
     
    • Like Like x 1
  6. yokse

    yokse Trainee Engineer

    Messages:
    61
    great update..

    please fix graphical issues
    the game continues to 6 fps unplayable for me..I hope better luck next week :)
     
    • Agree Agree x 1
  7. Sanyika66

    Sanyika66 Trainee Engineer

    Messages:
    18
    Nice! :)
     
    • Like Like x 1
  8. Masked Death

    Masked Death Apprentice Engineer

    Messages:
    315
  9. Ash87

    Ash87 Senior Engineer

    Messages:
    1,977
    Very Nice... and early update today.

    Great!
     
  10. KingdomBragg

    KingdomBragg Junior Engineer

    Messages:
    544
    Interesting, bodes well for future content.
     
  11. Thermonuklear

    Thermonuklear Junior Engineer

    Messages:
    615
    Ok, now we're cookin'! *Hue hue hue*
     
  12. Commander Rotal

    Commander Rotal Master Engineer

    Messages:
    4,979
  13. tharkus

    tharkus Junior Engineer

    Messages:
    712
    Cool, seems M.E. is going to get the Crafting system :) yay
     
  14. Drui

    Drui Keen Update Guy Staff

    Messages:
    1,415
    Update
    - Fixed character crafting prices of recipes
    - Fixed bonfire weight
    - Fixed bonfire logic: Can't start fire without flammables now
    - implemented scrollbox for choosing source from which you want to craft
    - added distance to the combobox text
     
    • Like Like x 2
Thread Status:
This last post in this thread was made more than 31 days old.