I'm running 2 EVGA GTX 960s in SLI and it's still giving me grief. believe me dude it's not just older cards that got the short end of the stick this go around. Thankfully Keen can fix it, the only thing that sucks is the waiting. First I'll tell you what I told the other guy, take the first available jump drive back to reality off that high horse for a moment as it's clear you've not been paying attention to anything anyone has said to this point. Metal shines, but only to a point. Light doesn't normally reflect that bad off of painted metal unless there's a gloss or clear coat type of paint added to it. Even then it still doesn't look like you're staring at the surface of the sun like we have now. In fact go back to my post on page 4 here and look at the screenshots I posted. I'm not running a cheap rig and it's been giving me grief even, and there are folks here who have an even stronger rig than mine that have been effected negatively. Also look at the rocket pods on the fighters I posted. You can't honestly tell me with a straight face that those rocket pods look better now I would hope. Before hand you can actually tell it's a weapon. Now however they look like a painted block of metal with a lego stuck to the end to look like it has barrels. If you like it the way it is then more power to you. As for light and how stuff works, it also shouldn't look like my character is nearly legally blind unless I'm 2 feet in front of something either. That also still doesn't account for the issues in terms of performance folks have encountered either. You need to step back for a minute and look at the bigger picture. There was alot of good with this update for sure, but alot more that needs to be polished.