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Update 1.193.1 – Happy Holidays!

Discussion in 'Change Log' started by Drui, Dec 19, 2019.

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This last post in this thread was made more than 31 days old.
  1. Drui

    Drui Keen Update Guy Staff

    Messages:
    1,415
    Hello, Engineers!
    We would like to celebrate the Holidays with all of you, our players, whether you celebrate Christmas, Hanukkah, Kwanza or any other holiday during this festive season.

    Today’s release is a special one, because we are bringing you a number of “presents”. The first one, the Small Window blocks have been requested by many players, so we decided to add them to the game. There are 20 small window block variations in total, so I’m sure you’ll unleash your creativity even more now.
    Another one is the Large Open Cockpit, which has also been super popular with our community. This cockpit is an addition to already existing seats, but again, we listened to our community and we decided to give it to you as a Christmas present.
    Finally, we are adding additional Catwalk variants into the Deco Pack 2 DLC so they look good in even more situations. This upgrade is free for everyone who already owns the Deco Pack 2.

    Thank you for being such an awesome community! We hope you’ll enjoy this update and that you’ll have a great time playing Space Engineers during the holiday season.



    Features & Changes
    • Added small grid versions for all 20 vanilla Window blocks
    • Added large grid version of Control Seat block
    • Added Half Stairs (Mirrored version), Grated Catwalk End, Half Left, Half Right and Railing Half Left, Half Right to Deco pack 2
    • Added festive Skybox for the holidays
    • Space Engineers Comic
    • Added warning for running the game with offline Steam
    • Lowered the minimum sensor range from 1 to 0.1
    Fixes
    • Fixed another crash at Character.MyCharacter.UpdateAnimation
    • Fixed a crash when trying to start the game with an outdated config file
    • Fixed damaged wind turbine refusing to stop spinning
    • Fixed Remote Access screen not working when the player tried to access grid from which the remote access was initiated
    • Fixed DLC requirements icons stacking diagonally in blueprint screen (Now stack horizontally)
    • Fixed rivets on blocks not changing with skin properly
    • Fixed Hydrogen Engines not burning when damaged
    • Fixed textures of clip decals on various blocks (See freight blocks)
    Fixed issues from our Support site
    • Fixed server not synchronizing missiles from turrets when idle movement was turned off
    • Fixed inability to crouch when crouch was rebound to Ctrl
    • Fixed not being able to open terminal through remote control
    • Fixed inability to unlock Personality Crisis achievement
    • Fixed thruster components being incorrectly added to welding stockpile upon save/reload
    • Fixed players getting stuck in respawn screen by character dying with an open chat (Can now press enter to get rid of it)
    • Fixed mount points for Grated stairs and Half Stairs
    • Fixed inability to finish task near "Drone Waypoint" in Learning to Survive
    • Fixed mount points for Steel Catwalk Plate
    23/12/2019
    Hotfix 193.103

    Fixes
    • Fixed crashes when scrolling through the grated catwalk versions on a mirrored grid
    • Fixed amounts of ice and possibly other stacks going into negatives in inventories on DS
     
    Last edited by a moderator: Dec 23, 2019
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  2. posthy

    posthy Apprentice Engineer

    Messages:
    122
    Holycrap what an awesome update! Thank you Keen!
     
    • Like Like x 1
  3. Spaceman Spiff

    Spaceman Spiff Senior Engineer

    Messages:
    2,026
    Yes, a truly awesome update. Excellent job.
     
    • Agree Agree x 1
  4. Pegas519

    Pegas519 Apprentice Engineer

    Messages:
    202
    Awesome update. TY Keen.
     
    • Agree Agree x 1
  5. Blitzzz333

    Blitzzz333 Keen PR Guy Staff

    Messages:
    493
    You're welcome. Happy Holidays. :)
    --- Automerge ---
    You're very welcome!
    --- Automerge ---
    Cheers! :)
     
    • Friendly Friendly x 1
  6. Kurazarrh

    Kurazarrh Apprentice Engineer

    Messages:
    210
    Nice! This looks awesome. I had seen the small grid glass in the teaser screenshot, but the new LG open cockpit is SWEET.
     
    • Agree Agree x 1
  7. Pegas519

    Pegas519 Apprentice Engineer

    Messages:
    202
    hmmm, one thing, my multi-grid communication script is broken, the antenna seems to have lost its ability to choose the programmable block i want to use to send texts, is this by design or is this a bug? I would love to know before I start messing with it.
     
    • Agree Agree x 1
  8. Dawnkeeper

    Dawnkeeper Apprentice Engineer

    Messages:
    260
    This seems to break a lot of scripts. PAM and Vector thrust among them.
     
    • Informative Informative x 1
  9. KissSh0t

    KissSh0t Master Engineer

    Messages:
    3,782
    I do not like the new message being shown at the upper right of the screen telling me I am offline, I play SE offline mode, I know it's offline, I put it offline, I do not need it telling me I am offline, please remove this message or add ability to disable it.

    [​IMG]
     
    Last edited: Dec 20, 2019
    • Agree Agree x 1
  10. Thrak

    Thrak Junior Engineer

    Messages:
    536
    The silly holiday skybox seems to override most modded skyboxes. Boooo!

    Adding... may be the result of some other mod or mod load order. Still, annoying.
     
    Last edited: Dec 20, 2019
  11. ChozoSR388

    ChozoSR388 Trainee Engineer

    Messages:
    9
    Dude...That comic is cool! Got some great talent on that. Can't wait to see more! Been a while since I had a #1 issue in any format. Pretty rad.
     
  12. Bullet_Force

    Bullet_Force Apprentice Engineer

    Messages:
    368
    So just more cosmetic stuff yet again. Is functional blocks no longer a thing over at Keen?
     
    • Disagree Disagree x 3
  13. mojomann71

    mojomann71 Senior Engineer

    Messages:
    2,005
    Haven't seen it mentioned yet and surprised. I am stoked over the sensor range value FINALLY being able to be set below 1!
     
    • Agree Agree x 2
    • Informative Informative x 1
  14. SileniusFF

    SileniusFF Apprentice Engineer

    Messages:
    116
    Great update guys!
    Small grid windows - very nice surprise.
    Also this is the best thing since sensors were introduced :pbjt:
    Thanks and happy holidays!
     
    • Agree Agree x 1
  15. Sarekh

    Sarekh Senior Engineer

    Messages:
    1,200
    Ease up on the salt, it's unhealthy, mate.

    small grid cryo pods, safe zone generators, store blocks, mission blocks - those have been functional blocks all released not too long ago. They might be not the blocks you wanted because they are not designed to enable you to go "pew pew" but they are there.
     
    • Agree Agree x 2
    • Like Like x 1
  16. Dabombinable

    Dabombinable Trainee Engineer

    Messages:
    45
    So the open cockpit for small grids, wasn't a functional block, and shouldn't have been removed from the DLC?
     
    • Agree Agree x 2
  17. ChozoSR388

    ChozoSR388 Trainee Engineer

    Messages:
    9
    So, a neither a control seat nor small grid glass are functional blocks?
     
    • Agree Agree x 2
  18. mojomann71

    mojomann71 Senior Engineer

    Messages:
    2,005
    My only gripe about the comic, in the comic they are not forced to constantly wear their space suits!! :D

    (All in fun, don't take it to serious.)
     
    • Funny Funny x 2
    • Agree Agree x 1
  19. Pegas519

    Pegas519 Apprentice Engineer

    Messages:
    202
    So, how are we supposed to fix our scripts? Any links for this subject yet?
     
  20. Malware

    Malware Master Engineer

    Messages:
    9,867
  21. Dawnkeeper

    Dawnkeeper Apprentice Engineer

    Messages:
    260
    I know about the IGC and have already used it. I just was convinced it still needed the assigned antenna anyway :?
     
  22. KissSh0t

    KissSh0t Master Engineer

    Messages:
    3,782
    It's been a day now, any update on when the new I have set steam to offline message is going to be fixed?
     
  23. mojomann71

    mojomann71 Senior Engineer

    Messages:
    2,005
  24. Stardriver907

    Stardriver907 Master Engineer

    Messages:
    3,368
    Is it just me or have pistons/rotors/etc. stopped updating their position in real time in their terminals again also?
     
  25. KissSh0t

    KissSh0t Master Engineer

    Messages:
    3,782
    Is this in Steam time..

    I wouldn't know, I have not played the game since the moment I saw the new obtrusive message telling me I have set steam to offline mode showing at the top right of this new update within the first 1 second after my world loaded, I took a screenshot of it then closed the game, I have zero tolerance for such a thing.
     
    • Funny Funny x 1
  26. Shadowstrike32

    Shadowstrike32 Trainee Engineer

    Messages:
    1
    Thanks Keen For the wonderful update for the Holidays and now i can build a small ship with non modded glass. YESSSSSSSS
    HAppy Holidays to all from the USA
     
  27. Spaceman Spiff

    Spaceman Spiff Senior Engineer

    Messages:
    2,026
    You tell 'em!! I'm so mad I can't talk!!! :mad:
     
  28. Pegas519

    Pegas519 Apprentice Engineer

    Messages:
    202
    Thanks for the reply, unfortunately, that paper is Greek to me, I am not a programmer, just a guy that learns with examples.
    --- Automerge ---
    Is there not a way to disable warning? is the offline warning override that setting?
     
  29. KissSh0t

    KissSh0t Master Engineer

    Messages:
    3,782
    It cannot be disabled as far as I am aware, there needs to be a way to disable this new message.
     
  30. Malware

    Malware Master Engineer

    Messages:
    9,867
    Hence,
     
Thread Status:
This last post in this thread was made more than 31 days old.