Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

War PCU

Discussion in 'General' started by Francis Lavigne, Feb 13, 2019 at 07:52.

  1. Francis Lavigne Trainee Engineer

    Messages:
    6
    Hello, here I am currently using the Dedicated Server Manager Version 1.188.105 and I imagined a concept that should please the player, forced to fight and not to exceed the PCU that we limit. Let me explain :

    [​IMG]


    I / For big constructions

    Currently on my server, there is a total of 200,000 PCUs for the world or 20,000 PCU per player. I would like each player to be able to use the 200,000 PCUs without limit.

    Finally the only limit would be the maximum allowable block number per player. I plan to limit the players to genre 12 000 block for example.

    The principle is that when the 200,000 PCUs will be used if the players want a bigger ship they will have to fight and destroy an enemy.

    I'm going to explain that in image edit thanks to Paint.

    [​IMG]


    So these are the current variables are put anyhow but the principle is there.

    So the players can build anything they want to almost unlimited size without exceeding the limit of 200,000 PCU.

    But if there is a lack, a war is necessary.

    II / For new players

    A minimum PCU must be allocated to each player so that they can play.

    Each player is entitled to at least 5000 PKU. If a new player arrives on the server or 200 000 PCUs are used, 5000 PCU will be added to the 200 000 PCU until after the war and destruction the PCU server falls below 200 000 PCU.

    Conclusion:

    For me this solution would force players to destroy themselves to win and release PCUs.

    sorry the text to was translated into English

    thank you
     
  2. mojomann71 Senior Engineer

    Messages:
    1,031
    Hmmmm forced suicide.....lil on the dark side. :)
     
  3. Francis Lavigne Trainee Engineer

    Messages:
    6
    My serveur IS PVp
    The restrictions I would like do not prevent players from building, but if he want more he'll have to fight.
     
  4. mojomann71 Senior Engineer

    Messages:
    1,031
    • Agree Agree x 1
  5. Silvrav Trainee Engineer

    Messages:
    53
    the only problem I see with this is new players...one player has 200,000 new player joins, and old player immediately annihilates new player to get his PCU, the new player doesn't stand a change - no new players, server dies.
     
  6. Francis Lavigne Trainee Engineer

    Messages:
    6
    Each player must have access to for example 10,000 pcu and must be able to use them, even if the 200,000 pcu are exceeded.
    only those who have exceeded 10,000 usable minimum pcu who will have to destroy the others in order to earn more and thanks to the block limit imposed on each player at most a player can not consume more than 20 000 pcu.

    it's a shame to build something and not to have a goal because people are afraid of losing everything and not gaining anything. here, there is a mound to fight. Most PvP servers are hidden players for thousands of miles. Once their database is complete, they leave the server to see the game.
    --- Automerge ---
    It is impossible for a player to use 200,000 pcu alone because of the block limit per player, that is, 10,000 block or a big ship.
    But also if I put a limit to the weapon for example the maximum missile turrets 10 per player is a total of 2250 pcu, and the same for the other blocks.
    Calculations must be done in such a way that a player consumes around 20,000 pcu maximum.
     
    Last edited: Feb 14, 2019 at 10:27