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Update 01.113 - Atmospheric thruster animations

Discussion in 'Change Log' started by George.Mamakos, Dec 17, 2015.

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This last post in this thread was made more than 31 days old.
  1. George.Mamakos

    George.Mamakos Apprentice Engineer

    Messages:
    419
    Summary
    Atmospheric thrusters have a brand new animation in this week’s update. They are spinning correctly based on the trust applied. From now on you can also use this for modding.
    We also focused on fixing bugs, for example making sure that pirate drones are not flying away, fixing simulation speed slowdown when drilling and stabilizing the code.



    Features
    - atmospheric thruster animations

    Fixes
    - fixed description of projector in control panel is overlaping
    - fixed pirate drones are not flying away without guns
    - fixed simcspeed slowdown when drilling
    - fixed crash when grinding jumpdrive
    - fixed stones having no physics
    - fixed crash when when welding
    - fixed crash when reloading world with mods
    - fixed autopilot not working

    Update 01.113.011
    - fixed memory leak with landing gears
    - fixed ejector having no sound
    - fixed crash when detonating warheads
    - fixed server killing players when sim speed is low
    - fixed oxygen tank lights not shining
     
    Last edited by a moderator: Dec 18, 2015
    • Like Like x 36
  2. Diegor34

    Diegor34 Apprentice Engineer

    Messages:
    109
    Cool update, ty for the fix guys, keep up this awesome work!
     
    • Like Like x 1
  3. Ac!D

    Ac!D Trainee Engineer

    Messages:
    13
    second :D
     
    • Late Late x 2
  4. SilentSymphony

    SilentSymphony Apprentice Engineer

    Messages:
    201
  5. Martinineter

    Martinineter Senior Engineer

    Messages:
    2,253
    Very nice
     
  6. WD-40

    WD-40 Trainee Engineer

    Messages:
    12
    nice update KSWH
     
  7. SweetPorkSlice

    SweetPorkSlice Trainee Engineer

    Messages:
    21
    I realy hope that sim speed issue is fixed finally
     
    • Agree Agree x 3
  8. theamazingtaco

    theamazingtaco Trainee Engineer

    Messages:
    50
    Not netcode but definitely some nice and needed fixes. Keep up the good work Keen!
     
    • Agree Agree x 3
  9. Thermonuklear

    Thermonuklear Junior Engineer

    Messages:
    615
    Yay, kewlcool!
     
  10. Stardriver907

    Stardriver907 Master Engineer

    Messages:
    3,368
    Updates come out earlier when the video isn't about planets coming out. Hope people are noticing issues being addressed are all about multiplayer. I know many people expect it all to happen in one update, but incremental steps is much safer, in my opinion.
     
    • Agree Agree x 9
  11. grant.ivy

    grant.ivy Apprentice Engineer

    Messages:
    185
    Yaya!!!
     
  12. Nexarius

    Nexarius Trainee Engineer

    Messages:
    20
    PLEASE fix the priority with batterys.

    It just doesn't make sense that batteries are drained BEFORE the solar energy is used.
     
    Last edited: Dec 17, 2015
    • Agree Agree x 8
  13. GreenIsTheBest

    GreenIsTheBest Trainee Engineer

    Messages:
    26
    • Disagree Disagree x 1
  14. GDragon

    GDragon Trainee Engineer

    Messages:
    54
    Modders create it faster from keen...
     
    • Agree Agree x 2
  15. Spets

    Spets Master Engineer

    Messages:
    3,214
    did you fixed the xtreme freezes Keen? ???
     
  16. Super_Happy_Alien

    Super_Happy_Alien Apprentice Engineer

    Messages:
    388
    - fixed autopilot not working

    I been waiting for that one Good work !!!
     
    • Agree Agree x 1
  17. razzun

    razzun Trainee Engineer

    Messages:
    52
    Still waiting on that DX11 lighting issue fix.......
     
    • Agree Agree x 1
  18. Tobyz28

    Tobyz28 Apprentice Engineer

    Messages:
    117
    Great stuff keen thank you for focusing on bugs. Sounds like we were heard, keep up the bug hunts... everyone else(on alient planets) are doing the same as well!
    https://forums.keenswh.com/threads/a-game-in-need-of-fixing.7376562/#post-1286908110

    PS. Please tackle the ships staying connected to another grid while being able to fly away bug asap!
     
    • Agree Agree x 1
  19. bisthebis 2

    bisthebis 2 Trainee Engineer

    Messages:
    63
    Still no fix for corrupted worlds with enabled pirates ? :(
     
  20. KingdomBragg

    KingdomBragg Junior Engineer

    Messages:
    544
    Thanks guys :)
     
  21. Tyrant.

    Tyrant. Trainee Engineer

    Messages:
    14
    There is an Obnoxious bug that causes Inventory to stop responding... this is annoying most times but it can be really damaging at times. Priority for next week maybe? Please and thank you. ;)
     
  22. Bombe

    Bombe Trainee Engineer

    Messages:
    5
    Still crashing on planet with your new rock.
    Crashing witout reason always on the same places
     
    Last edited: Dec 17, 2015
  23. drfinestone

    drfinestone Trainee Engineer

    Messages:
    10
    Keen, whats wrong with you?
    DS Spawnships are not fix.
    Please, please, PLEASE...... MAKE YOUR JOB
     
    • Disagree Disagree x 7
    • Agree Agree x 2
    • Late Late x 1
  24. Thomas_Jefferson

    Thomas_Jefferson Apprentice Engineer

    Messages:
    333
    Sim speed while drilling fix...

    EXCELLENT!
     
    • Disagree Disagree x 1
  25. demolish50

    demolish50 Senior Engineer

    Messages:
    1,434
    Spawnships don't work on DS still......cmon.
     
    • Agree Agree x 2
  26. Thunderbolt

    Thunderbolt Trainee Engineer

    Messages:
    62
    ...the engine fans are spinning the wrong way
     
    • Agree Agree x 8
    • Funny Funny x 3
  27. Zeeba

    Zeeba Trainee Engineer

    Messages:
    10
    Thrusters that spin faster with the more "trust" you apply....interesting concept.
     
    • Like Like x 1
    • Agree Agree x 1
    • Funny Funny x 1
  28. MiguelMa21

    MiguelMa21 Trainee Engineer

    Messages:
    2
    And what about falling through planets??
    I still have that problem...
     
  29. Allammo

    Allammo Apprentice Engineer

    Messages:
    338
    Great job! Can't wait to find spare time to check this things out.
     
  30. ★AW/★

    ★AW/★ Trainee Engineer

    Messages:
    4
    Yeah they fixed some issues but didnt care much about important ones.Mining still randomly crashes the game so not much use from simspeed fix, this bug also makes the game unplayable because you cant get new resources without crashing like 3 times.This issue appears when a voxel is removed at the moment of autosave, but it can happend randomly much less often.Also you can still fall out of the planet they didnt fix that at all.(This is all in multiplayer)
     
    • Disagree Disagree x 1
Thread Status:
This last post in this thread was made more than 31 days old.