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Ah-ha! So THIS is why Keen waited for water...

Discussion in 'General' started by boromir, Jan 25, 2020.

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This last post in this thread was made more than 31 days old.
  1. boromir

    boromir Apprentice Engineer

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    223
    They must have been planning on putting this implementation of water into ME. It makes so much sense now! Way to go, Keen!! Who knew!?

     
    Last edited: Jan 27, 2020
    • Agree Agree x 1
    • Informative Informative x 1
  2. MorshuArtsInc

    MorshuArtsInc Apprentice Engineer

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    218
    Well, RIP my potato computer then
     
    • Funny Funny x 2
  3. Arkos

    Arkos Trainee Engineer

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    13
    If only....
     
    • Agree Agree x 1
  4. mojomann71

    mojomann71 Senior Engineer

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    2,005
    Not sure if you were being sarcastic or not.
    If you were not being sarcastic, I am not sure how you got the idea Keen was thinking of using this method.
     
  5. Malware

    Malware Master Engineer

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    9,867
    I... don't think this is a realtime technique...
     
  6. boromir

    boromir Apprentice Engineer

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    223
    Oh booooo Malware, you nay-sayer of exciting things. ;-)

    In all honesty, this was an amazing tech I saw that instantly became my wishful thinking for ME.
     
    Last edited: Jan 30, 2020
  7. Lord Grey

    Lord Grey Apprentice Engineer

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    426
    The first thing that came to my mind was: This technologie works with poligones, but planets consist of voxels. That looks great but will never work with SE.
     
  8. vasvadum

    vasvadum Apprentice Engineer

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    392
    This is quite nice, I wish I could run that simulation without Blender. Blender was so complex I could never figure it out.

    I doubt it'll happen in SE though, its virtually impossible in the Engine. On top of that, it would raise the cost of processing drastically. You'd need a computer 20 years in the future at minimum to do it in real time. :p
     
  9. Calaban

    Calaban Junior Engineer

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    994
    How much longer do I need to live to see a realtime blender simulation of a multiplayer world?
     
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Thread Status:
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