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Hangar Shield + Shield generator.

Discussion in 'Suggestions and Feedback' started by Raya, Oct 31, 2013.

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This last post in this thread was made more than 31 days old.
  1. Raya

    Raya Trainee Engineer

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    I have played this game for so many hours and I love it so much. In the future however I would think its cool having hangar shields that mostly look good and that you can pass throught it. Like in star wars when Anakin and Obiwan slides in to that ship at some point. And a shield generator of course with makes the shield. Powered by reactors.
     
  2. Thenerdylord

    Thenerdylord Apprentice Engineer

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    no shields nuf said
     
  3. ArcherV

    ArcherV Apprentice Engineer

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    Year but hangardoors would be nice..
     
  4. Merced

    Merced Trainee Engineer

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    48
    No shields or force fields, the timeframe isn't right for that.

    But hangar doors are a must have for me - and they would need to be constructed to allow for different sizes. Coupled with the pressurization suggested elsewhere that would also add a pretty nice level of authenticity to operating your ships. To launch a ship: Depressurize the hangar bay, open the doors, fly out, close the doors and repressurize.
     
  5. Virus

    Virus Trainee Engineer

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    67
    Hangerdoors would be very cool, but no shields.
     
  6. Corban

    Corban Trainee Engineer

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    If we're talking realism here... you'd have to depressurize the hangar every time prior to opening your hanger doors. (otherwise everything would just blow into space every time they open.) That would take some time.
     
  7. sanjai

    sanjai Trainee Engineer

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    96
    I guess a solution for smaller ships would be to never pressurize the hangar, as you would lose alot of oxygen when you open the hangar doors, or for the larger ships a 2 doors with some space between them for a small ship, like an airlock.
     
  8. Wyvyrias

    Wyvyrias Junior Engineer

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    555
    Jep. An airlock would be perfect I think.
    At least it's realistic.
     
  9. Blako

    Blako Apprentice Engineer

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    385
    Agreed, never pressurize the hanger, instead pressurize the room ajacent to the hanger.

    They did say only things possible in the near future will be in the game.
    The year is 2077, do you think we have shield technology or gravity generators?
     
  10. Corban

    Corban Trainee Engineer

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    42
    I don't own the game. Didn't the devs say they would allow gravity generators as a convenience? (otherwise you'd be floating around ships you create.)
     
  11. kleineMax

    kleineMax Trainee Engineer

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    80
    Force fields are cool stuff, but I would like the more traditional gate type hangar door in this game. Feels more correct. ;)
     
  12. Dwarf-Lord Pangolin

    Dwarf-Lord Pangolin Senior Engineer

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    2,597
    Hanger doors would be better than shield gens. And yeah, it would make a lot more sense to put an airlock outside the hanger, and then have pilots cold-suit over to their craft. But you'd still need hanger doors to protect the inside of the hanger.
    Depending on how docking is implemented, you might even be able to dock your ships to the larger ship and exit via the docking coupling. In which case, problem solved, and you could either stash all your ships in one hanger, or in little pockets across the surface of your ship.
     
  13. TokeCity

    TokeCity Trainee Engineer

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    i dont see why we cant just have both, would it really be that bad?
     
  14. ghosttr

    ghosttr Trainee Engineer

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    I dont want full on shield for the ship, but for docking bays and large windows it would be cool (if only an aesthetic thing).
     
  15. DrVagax

    DrVagax Administrator

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    822
    The developers sort of confirmed that the game will not feature any kind of shield generator or shield overlay.
    Removed poll. Please read the rules before posting. :)
     
  16. kennyevo

    kennyevo Trainee Engineer

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    22
    That's sad, very very sad....
    So if somebody hits you with heavy fire, your ship will be destroyed immediately..
     
  17. KriegsMeister

    KriegsMeister Apprentice Engineer

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    377
    I would prefer having large hanger doors and airlock mechanisms rather than force shields/fields, although it would be pretty cool to have some sort of alien AI with more advanced technology than us lowly humans that we could salvage from but we would not be able to reproduce it
     
  18. Suge

    Suge Trainee Engineer

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    35
    I don't see a problem with shields. Especially given the fact that there are already gravity generators. If there can be gravity generators in 2077 then why not shield generators? I'd say turf the gravity gens if we are going to be ultra anal over the plausible tech of 2077. Heck I'm willing to bet that by 2077 quick trips for civilians into space still wont be a reality let alone asteroid mining and space wars.

    The game will be sweet either way I'm sure but I vote for Shields!
     
  19. Stonewolf

    Stonewolf Junior Engineer

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    776
    I personally would like to see shields just because it will be multiplayer. Id hate to be ambushed while AFK and find my ship torn to pieces.

    Something i posted about shields in another topic:

    Oh yea shields for stations too...
     
  20. johncage

    johncage Trainee Engineer

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    56
    or just make the armor blocks more durable. right now they dent like a car hood, not what you'd expect from a space faring battleship.
     
  21. SpeedyB

    SpeedyB Trainee Engineer

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    If you look in the textures folder you can see that there are textures for heavy armor. So I would assume that it will be added in eventually.
     
  22. Evis

    Evis Apprentice Engineer

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    240
    The only viable alternative to energy shield technology is anti-weapon technology.

    This includes;
    • Early Warning Detection & Alert
    • Threat Prioritization
    • Anti-Impactor Weapons
    • Reactive Armor
    Additionally;
    • Maneuverability
    • System redundancy
    • Hull redundancy
     
  23. ChrissWalters

    ChrissWalters Trainee Engineer

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    96
    @Evis very good idea, like it :thumb:
    @Topic: Shields are cool, but Hangardoors with decompression are more beliveable and realistic. And the idea with Glass/Plasticwindows for inside a Oxygen Area, where you can deattach your spacesuit, is good, both :thumb:
     
  24. ILL_OM3N

    ILL_OM3N Trainee Engineer

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    4
    considering how the game currently plays shields would be pretty unnecessary and once other people are allowed into your game pretty game breaking as well. for instance I have built a carrier that given the armor on the bridge and engines/ engineering bay. is already damn near impossible to bring to a halt. this is considering that the Gatling guns and missile turrets do not work yet and your ship will even get that close at that point. without guns I even tested by ramming the red cruiser into the carrier in an attempt to knock out a few reactors. In the aftermath the cruiser did manage lodge itself into the hull and knock out a reactor but as a result literally get stuck in the hull leaving whoever was piloting it the only option of leaving the now defunct cruiser and being on the carrier. if a shield was put in place this behemoth would only be even tougher to get at, a thought I would personally enjoy, but for sake of the fun of the game, I would rather go without. I do however like the idea of star wars style hanger shields to simply give the ship a little more life.
     
  25. AviatorXD

    AviatorXD Trainee Engineer

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    11
    I like the idea. I think hangar doors are a must. If shields and force fields get put into the game, I will use and enjoy them, if not I wont be heart broken.
     
  26. Sumyunguy

    Sumyunguy Trainee Engineer

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    86
    Perhaps, somewhat adding to Evis' idea of anti-weapon systems, would be some type of EMP/Magnetic blast generator to slow projectiles or disrupt missiles. Magnetic stuff would mostly stop kinetic, metal shots. EMP would redirect missile to a random thrust vector.
     
  27. warmachine2k

    warmachine2k Apprentice Engineer

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    430
    it may not be the right time to implement it but that doesn't mean that they won't consider this or any suggestion for that matter for sometime down the road, when the time is right.


    well if the dev's say they won't add it then you know the modding community will more than likely do it, it's inevitable. just has to be properly balanced versus the weapons system and power consumption and what not.
     
  28. Evito

    Evito Apprentice Engineer

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    163
    And will result in simplified engineering of ships and simplified combat mechanics. All you need to worry about is basic structure and a ton of energy to run the magic generators.

    But once you've done that you just blast away at the other guys shields and whichever loses them first has lost the battle. Boring as hell.



    Are peoples imaginations truly this boring, cant you see the possibilities a shieldLess game will give us? Actual ship design taking the front row, you design ships to not die in the first volley that penetrates your magic fields but instead plan on how to make your ship durable enough that it'll stay in action after thirteen shots through the first layer of armour. Protected reactors, multiple structural frames to prevent ship snapping in two if you get rammed, redundant systems to ensure you don't become a dead fish in the water on a single lucky hit. Spaced and angled armour and a few other tricks most havent even discovered yet that you can do with even light armour.

    Light armour built 4 layer hull alone can protect against a 3 megaton cruiser impacting at 70m/s at optimal angle. How on earth do you get in your minds we need shields? We haven't even gotten our hands on Heavy Armour yet!
     
  29. vetranofwar

    vetranofwar Trainee Engineer

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    31
    well what you could do is make the inside of the ship pressurized except the hangers. to get to the hanger you could have two airlock doors kind of like what we can already place instead of having the whole hanger needing to be pressurized. hanger doors would be awesome though
     
  30. DocTanner

    DocTanner Junior Engineer

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    763
    No! NO! Bad contributor! No internetz for you!

    Those "Starwars" films do not exist. Sourcing them, for any reason other than ridicule, is simply not allowed. There are and will only ever be only three Starwards films.

    </end old nerd's rant>
     
Thread Status:
This last post in this thread was made more than 31 days old.