Well starting my second week of ME and I totally love. This game could be a great Role Play adventure, it has all the things you need to make it a success; combat, building, trade, the ability to identify groups. The only thing missing is in game proximity chat so characters can communicate. But this can be solved by the use of either Teamspeak3 or Discord. You would need to set up a channel for each Kingdom, within each Kingdom you could set it up as follows: 1. Road Channel (used while traveling on the roads within that Kingdom) 2. Merchants Channels (1 channel for each merchant within that Kingdom) 3. House Channel (1 channel for each location of that house; Main Keep, Outpost 1, Outpost2 etc.) More channels could be added based on the requirements of the RP Group. As players move from location to location, they would switch channels to correspond to their location, this would allow real time voice chat for all interactions. So Bob is a guard at the Great Keep for house Cheese, he is on the House Cheese Great Keep channel where he talks to folks entering the keep. He shift is over and he want to blow off some steam and get a bit to eat. He heads to the Wandering Hands Tavern to get a pint, so as he leave the Great Keep he switches to the Road channel so he can talk to other he meets coming and going along the road. When He get to the Tavern, he switches to its channel so he can talk to the Barkeep, the ladies and the guy who is about to pick a fight with him. All this is done with a quick and simple click of the mouse, so little to no delays in conversation. And Yes my dear friends, I am a Role Player.