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Mods would be loaded WITHOUT in list/Save or subscribed !!

Discussion in 'Bug Reports' started by R-TEAM, Jul 19, 2018.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. R-TEAM

    R-TEAM Junior Engineer

    i have 2 saves here ..
    One the DS World , played nice last night "before" the update , and an singleplayer Test world ...
    Both have 204 Mods ..
    If i load any of the save - the game ADD 5 mods ! on its own ... (then 209 mods)
    This mods i have NOT subscribed ...
    This mods dont list in the Mod list !
    This mods are not present in the save file "mod" section !
    so ... why if this mods loaded and added ??

  2. Decker_MMIV

    Decker_MMIV Trainee Engineer

    Last edited: Jul 19, 2018
  3. R-TEAM

    R-TEAM Junior Engineer

    this would be very stupid - as 2 of the mods that it loads are the "main" mods and the needed mod i have already in the list ...
    As the needed mod is needed by 5 or 6 mods, if he now loading all of this ......................
    --- Automerge ---
    The mods that are "additional" loaded on its own are :
    # [BETA] Defense Shields - Mod Pack
    # Aerodynamic Physics (Deadly Reentry + Drag + Flight)
    # Jump Drive Charge With Images
    # (THYA) Shield HUD Script
    # Energy Shields

    strange .....
    --- Automerge ---
    yea - looks it have this "new smart function" as root for the problems .......
  4. Tigerstripe

    Tigerstripe Apprentice Engineer

    Happens to my single-player world created in 1.186 too.

    It is somehow including rearth's Advanced Combat Systems in that world now... even though I have never heard of that mod before today, never subscribed to it, and this mod doesn't appear anywhere on the list for this world. Thus, I also cannot remove this mod from that world now, despite wanting to do so very much (it more than triples the mod download size).
Thread Status:
This last post in this thread was made more than 31 days old.