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Oxygen generator and oxygen tank not working

Discussion in 'Gameplay Help' started by andy28210, Sep 29, 2015.

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This last post in this thread was made more than 31 days old.
  1. andy28210

    andy28210 Trainee Engineer

    Messages:
    2
    Hey guys,

    I have found a problem in my game where for what ever reason my oxygen generators will not fill my oxygen tanks no matter what I try. I have created a creative world where I have directly connected an oxygen generator to an oxygen tank together but the generator will not convert any ice to oxygen.

    now here is the confusing thing, the oxygen generator WILL convert ice if I have a set of air vents set to fill a room, and I can fill an air tank by setting my air vents to depressurize a full room.

    does anyone have any idea what Im doing wrong, or what the issue im having is?

    also I have published my test world if anyone wants to take a look at it.
    https://steamcommunity.com/sharedfiles/filedetails/?id=526677988

    Cheers!
     
  2. PsychotheHedgehog

    PsychotheHedgehog Trainee Engineer

    Messages:
    59
    You are doing everything correctly, please report this bug.
    Include DX version, sp and version.
     
  3. TheoProxy

    TheoProxy Trainee Engineer

    Messages:
    33
    Hey, oxygen tanks don`t work for me either, I`ve spent couple of hours trying to understand why ventshafts just wont depressurize rooms, tried on different worlds, then I saw that vents cant drain oxy from tanks at all, no matter if stokpiling is on or off, they fill only from working oxy generator, but vents dont get air from them directly, only from generator

    OKAY, sometimes they work, sometimes just don`t, I totally don`t undestand. the clue with vnts applied directly to tanks is a miss. I`ll keep searching

    The actions appointed to 0% oxy and 100% oxy are working 50% of the time, they are randomly not triggered at all.
    I made a simple 2 door and vent airlock and tested it a lot, sometimes actions are not triggered with no logical reason.
    Completely weird.
    50% of the time: airtight room, 2 doors closed, 100% oxygen, set the vent to decompress, outer door should be opened after decompression, but it isn`t, I try to open inner door and quickly close it - the sound of trigger ticks and outer door opens. weird? actions set to "open" outer door in 0%oxy case.
     
    Last edited: Oct 1, 2015
  4. danpaul88

    danpaul88 Trainee Engineer

    Messages:
    8
    I'm having the same problem... I suspect the red lights on my oxygen tank are indicative of some kind of problem, but I'm not sure what. The air vents and oxygen generators are all on the same conveyor system and are successfully pressurising the interior areas, but the oxygen tanks refuse to accept they are connected to the system (despite the conveyor elbow attached to it showing the yellow "successful connection" lights). All other oxygen tanks on the same grid are also showing red lights.

    [​IMG]
     
  5. Dr. Novikov

    Dr. Novikov Apprentice Engineer

    Messages:
    263
    They have been broken by the latest patch. You need to wait 1-2 weeks, they will probably fix it.
     
  6. Space Cowboy

    Space Cowboy Trainee Engineer

    Messages:
    7
    Has this not been fixed yet?

    My oxygen system was working, in the single room untill i connected to to my now 7 level mega base.
    I have a small start room about 12x12 block with inverted 3x3 windown, works fine.Leading to this i have an abouretium with 12 hydroponic farms, its a little buggy, in that when i go in and out oxygen dissapears from the arbouretium (garden-hydroponic room) but returns slowly. Opening the other door adacent to the (hydroponic room) into the main multi leveled building that is completly sealed the oxygen never fills up, it says vents are leaking but the entire complex is sealed.Ive checked it serveral times carefully, there are no holes. Ive gone arround checking if any windows are not 100% completed, they all are. My main 1st room oxygen tank is full and the vent in that room works untill i open (hydroponic room to the main complex) I do have elevators on piston system attacked with a connector to small ship (small ship is the actual elevator) so the ship can interface with the base timers/pistons/lights/sound blocks to ascend/decend the multiple levels, so i dont know if the thrusters on the lifts that i have on to help stabilise the dodgy fragile pistons, is burning up all the oxygen in the shafts (shafts also sealed 100%)

    My airlocks are on their own indedpedant oxygen taks system, so no conveyors connected to main conveyor sytems)
    The irlocks work fine, axcept the hanger airlock cant be fully tested because i cant get any oxygen into the area.

    I lookes at my 5 oxygen generators to see whats going on with them, They are not useing any ice all are full with 106k Ice & i have 787.3k ice in cargo that is connected to them in conveyor system.

    Wish this would work? Will i have to remove the vanilla windows and place blocks? :'( Sucks if so!

    Amy suggestions?
    Is this still a bug?

    So im at a loss why my base is not filling up with oxygen.
     
Thread Status:
This last post in this thread was made more than 31 days old.