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Server works in LAN mode, Server doesnt show up in server lists.

Discussion in 'Groups & Dedicated Servers' started by adanxx, May 30, 2014.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. adanxx

    adanxx Trainee Engineer

    Messages:
    40
    Ok, First off ive been running a 24/7 Sever as Friends only for weeks/months now. Been anticipating the Dedicated Server release, Initially expecting a Linux client, but ill make due for now. Anyways, on to my Problem hopefully some of you can help me solve. Ive seen posts with multiple similar issues, but NO ONE has offered or provided a solution that "actually" works/fixes the problem at hand.

    Until Linux version comes out, setting up/testing on a windows 7 home machine. Hosted behind a Router/modem hybrid.

    - Space engineers installed and runs correctly Hosting online Game w/o dedicated server, players can connect freely.

    - SE dedicated server(64 version)shortcut placed on desktop, orig. file set to run as Admin.

    - Pre-Dedicated Server Save imported into the correct save location.

    - Server can be hosted, but only shows up on LAN, me or others cant see it in the steam games list or in-game server list.

    - Ports are set correctly, Router ports are set correctly(forwarding)

    - Manually edited the correct config file to show Public., confirmed it still shows public after launch/stopping the server.

    - I can join the game fine via LAN, server is up and running perfect, EXCEPT players cant see or join it.

    - Tried disabling windows and router firewall, no success.

    - Tried setting host computer up outside the firewall in DMZ mode, no success.

    - tried reinstalling SE, reinstalling SE dedicated, Checked windows services, all are running that need to be, tried deleting the config file and starting anew, tied reseting router completely power and config-wise.

    For the life of me I cant get it to show in the games list via steam or in-game browser, I feel like its a router issue, but im not so sure now after spending so my time diagnosing it. maybe someone could give me a clue or point me in the right direction?
     
  2. crazyrobban

    crazyrobban Apprentice Engineer

    Messages:
    224
    What router are you using?

    Do you have a static IP adress (your external one) it's stated that it is needed.
    It shouldn't matter though. SE can't control if your IP is dynamic or not, so it shouldn't stop the game from being published in the public list.

    Did you set the listen ip value to 0.0.0.0 ? If it's set to your LAN IP it won't work.
    Did you port forward the port entered in the server tool? (sorry for the stupid questions, but yeah, you know.)
     
  3. errordewin2

    errordewin2 Trainee Engineer

    Messages:
    12
    Same problem here. Router configured, windows firewall disabled, but the server only works on lan.
     
  4. adanxx

    adanxx Trainee Engineer

    Messages:
    40
    What router are you using?

    Its a Hybrid router/modem combo provided by Time Warner/Road Runner ISP, Brand is ARRIS.

    Do you have a static IP adress (your external one) it's stated that it is needed.

    The gateway gets its IP address from a DHCP server at the cable company, it's set to that dynamic IP, launches and runs in LAN on that IP.

    It shouldn't matter though. SE can't control if your IP is dynamic or not, so it shouldn't stop the game from being published in the public list.

    Did you set the listen ip value to 0.0.0.0 ? If it's set to your LAN IP it won't work.

    Yes, during testing i tried numerous IP's, even had my dynamic changed/reset by provider, always got errors or no server launch unless i used the default 0.0.0.0

    Did you port forward the port entered in the server tool? (sorry for the stupid questions, but yeah, you know.)

    Yes, using standard 27016 within server launcher, and my routers config has been set to UDP and 27016 for incoming/outgoing traffic.
     
  5. adanxx

    adanxx Trainee Engineer

    Messages:
    40
    Heres Info from my Launch window after game server has been stsrted(IP XXXXX'd out)


    Space engineers 01_032_014
    Is official: True [O]
    Environment.Is64BitProcess: True
    Setting breakpad minidump AppID = 244850
    Server successfully started
    Product name: Space Engineers
    Desc: Space Engineers
    IP: XX.XX.XX.XX
    Steam ID: 90090662534112260
    Loading session: C:\Users\Chrisb\AppData\Roaming\SpaceEngineersDedicated\Default
    \Saves\THG
    Session loaded
    Server connected to Steam
    Server PolicyResponse (1)
    Game ready...


    and info from my space engineers config file...



    <?xml version="1.0"?>
    <MyConfigDedicated xmlns:xsd="https://www.w3.org/2001/XMLSchema" xmlns:xsi="https://www.w3.org/2001/XMLSchema-instance">
    <SessionSettings>
    <GameMode>Survival</GameMode>
    <InventorySizeMultiplier>1</InventorySizeMultiplier>
    <AssemblerSpeedMultiplier>1</AssemblerSpeedMultiplier>
    <AssemblerEfficiencyMultiplier>1</AssemblerEfficiencyMultiplier>
    <RefinerySpeedMultiplier>1</RefinerySpeedMultiplier>
    <OnlineMode>PUBLIC</OnlineMode>
    <MaxPlayers>4</MaxPlayers>
    <MaxFloatingObjects>256</MaxFloatingObjects>
    <EnvironmentHostility>SAFE</EnvironmentHostility>
    <AutoHealing>true</AutoHealing>
    <EnableCopyPaste>true</EnableCopyPaste>
    <AutoSave>true</AutoSave>
    <WeaponsEnabled>true</WeaponsEnabled>
    <ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
    <ThrusterDamage>true</ThrusterDamage>
    <CargoShipsEnabled>false</CargoShipsEnabled>
    </SessionSettings>
    <Scenario>
    <TypeId>ScenarioDefinition</TypeId>
    <SubtypeId>EasyStart1</SubtypeId>
    </Scenario>
    <LoadWorld>C:\Users\Chrisb\AppData\Roaming\SpaceEngineersDedicated\Default\Saves\THG</LoadWorld>
    <IP>0.0.0.0</IP>
    <SteamPort>8766</SteamPort>
    <ServerPort>27016</ServerPort>
    <AsteroidAmount>4</AsteroidAmount>
    <Administrators>
    <unsignedLong>76561197987394984</unsignedLong>
    </Administrators>
    <GroupID>0</GroupID>
    <ServerName>!! THG !!</ServerName>
    </MyConfigDedicated>
     
  6. adanxx

    adanxx Trainee Engineer

    Messages:
    40
    and running https://canyouseeme.org/ Placing my routers IP and the correct port that i have it set to, and forwarded. 27016. i get this message when it tries to ping the IP/port....

    Error: I could not see your service on xx.49.81.xx on port (27016)
    Reason:<small> Connection timed out</small>
     
  7. crazyrobban

    crazyrobban Apprentice Engineer

    Messages:
    224
    I haven't checked the official documentation, but UDP seems off, are you sure it isn't TCP you're supposed to forward? (or both)

    EDIT
    Nevermind, saw it is indeed UDP.
     
  8. adanxx

    adanxx Trainee Engineer

    Messages:
    40
    Ya, initially i had it set to both, but had no sucess. Then i saw an edit on Marek's post on the dedicated setup, his edit towards the bottom confirmed it requires UDP.
     
  9. errordewin2

    errordewin2 Trainee Engineer

    Messages:
    12
    adanxx, I have exactly your same problem. I am using windows8.1 may be is this the problem.
    After the today's update, in the console log i see something strange:
    IP: xxx.14.155.xxx:0

    As you can see the port is 0 in the console and in the log file, in the previous update ":0" does not appears.
     
  10. crazyrobban

    crazyrobban Apprentice Engineer

    Messages:
    224
    Have you tried running the command-line server instead of the GUI?
     
  11. AedanXaelan

    AedanXaelan Apprentice Engineer

    Messages:
    311
    When I create a new session, mine runs on LAN but not Live. However, if I use the default "local" session, it shows up on the live Steam server lists with no issue...though not in-game.
     
  12. adanxx

    adanxx Trainee Engineer

    Messages:
    40
    OK, more testing done.....

    With correct ports forwarded, and windows firewall/router firewall turned back on, when you get the windows security popup for the running the server, make sure you check both boxes allowing it home AND public access.

    I got the server completely online as public and random people were connecting to my server/map, SUCCESS, but not my intended goal.

    I created a Steam Group, got the steam group ID from the admin page, I then tried to set the steam group ID as a whitelist, and have friends join the server, FAILURE. Friend that attempted it, was able to see the server and on multiple attempts, even after restarting steam on his end, he was getting dropped before loading into the map, I saw the login attempt on the console, the error he was getting was "Steam Servers are Down"?
     
  13. blkandwhtlion

    blkandwhtlion Trainee Engineer

    Messages:
    84
    Anyone figure this out? I am having the same problem here. Other servers that don't use steam work just fine. Not sure what is going on as the setups are identical.
     
  14. Stollie

    Stollie Apprentice Engineer

    Messages:
    136
    Figured it out
    - Ports were opened/forwarded under router
    - Tried all the canuseeme's etc - didn't show up
    - Used Portforward checker tool from www.portforward.com
    - Could see it in LAN not on Server list
    - Went into Windows Firewall, looked under Advanced Settings, checked Inbound Rules - found SEServerExtender, SpaceEngineers & Space Engineers Dedicated.
    - Went into each entry and went to it's advanced settings, under profiles selected Domain, Private and Public
    - Server now show's up successfully under Servers AND Lan

    HAPPY DAYS :D
     
  15. Onslaught_2000

    Onslaught_2000 Trainee Engineer

    Messages:
    36
    Hello i am unable to get to my dedicated server to go live. I can only see it in LAN. I have all ports open, and ports forward on my router, but i am still unable to get my game to go live.
    Info i see when i launch dedicated server using the local\console Space Engineers 01_128_011
    Is official: True [NO]
    Environment.Is64BitProcess: True
    2016-04-06 22:19:45.983: Bind IP : 0.0.0.0:27016
    Setting breakpad minidump AppID = 244850
    2016-04-06 22:19:57.141: Server successfully started
    2016-04-06 22:19:57.141: Product name: Space Engineers
    2016-04-06 22:19:57.142: Desc: Space Engineers it also shows my public ip and steam ID, and has this after it Havok Version 2014.2.0-r1
    Base system initialized.
    ------------------------------------------------------------------
    Havok License Keys:
    Physics_2012 : KeenSoftwareHouse_SpaceEngineers_PC_Linux_Mac_XBoxOne (expir
    es 2016-05-25)
    ------------------------------------------------------------------
    2016-04-06 22:19:58.491: Starting world FOXTEST
    2016-04-06 22:20:40.951: Server connected to Steam
    2016-04-06 22:20:40.953: Server PolicyResponse (1)
    2016-04-06 22:20:41.707: Game ready... Press Ctrl+C to exit
    2016-04-06 22:39:41.501: Autosave

    Can anyone tell me what i'm missing?
     
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