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Update 01.077 - Hiding blocks in terminal, decompression effect, scenarios

Discussion in 'Change Log' started by Drui, Apr 9, 2015.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Drui

    Drui Keen Update Guy Staff

    Messages:
    1,415
    Summary
    Players can switch helmet anywhere by pressing "J" button and room decompression is now physically affecting players and floating items. In addition, we have added an extra option to show/hide blocks in the terminal menu for organizing your ship systems.
    In this update, we also introduce a preparation for our future scenario system. The first demo single-player mission is available for you to try. Scenarios are still in heavy work-in-progress and we will keep releasing more and more features for them later on.



    Features
    - option to show/hide block HUD in terminal
    - oxygen venting now affects player and floating items (push/pull)
    - switching helmet by pressing "J" button
    - scenario system introduction (work in progress)

    Fixes

    - fixed oxygen status 0 % in creative
    - fixed conveyors red when oxygen is disabled in world options
    - fixed message when refilling bottles is shown to all clients
    - fixed oxygen helmet notification not showing

    EDIT 04/10/2015
    Update 01.077.007

    - fixed inventory issues when changing helmet
    - fixed drilling performance issues (first try for fix - work in progress)
     
    Last edited: Apr 10, 2015
    • Like Like x 15
  2. 3vil_Luigi

    3vil_Luigi Apprentice Engineer

    Messages:
    191
    FIRST! Yes :D
    This
    Update
    IS
    EPIC
    :3
     
    • Like Like x 1
  3. Scorpion00021

    Scorpion00021 Senior Engineer

    Messages:
    1,411
  4. ChromeCastle

    ChromeCastle Trainee Engineer

    Messages:
    43
    Scenarios! I've wanted this for awhile. :)
     
  5. wabuilderman

    wabuilderman Trainee Engineer

    Messages:
    10
  6. eldarstorm

    eldarstorm Junior Engineer

    Messages:
    725
    Sweet, glad to see the helmet shortcut.
     
    • Like Like x 1
  7. Thomas_Jefferson

    Thomas_Jefferson Apprentice Engineer

    Messages:
    333
    Neat, but no drill lag fix?
     
    • Like Like x 5
  8. Teslaette

    Teslaette Trainee Engineer

    Messages:
    6
    Wasn't expecting decompression but definiately excited about it! Great update, thanks guys!
     
  9. Tinyboss

    Tinyboss Trainee Engineer

    Messages:
    37
    No mining fixes? Boo.
     
    • Like Like x 4
  10. .pho

    .pho Trainee Engineer

    Messages:
    64
    who the hell are you ?
     
  11. Stevy

    Stevy Trainee Engineer

    Messages:
    21
    You did not fixed the Serverwide "oxygen refilled from Bottle" message

    EDIT:
    And no Mining Drill Lagfix? Shame on you Devs! ;)
     
  12. Thedevistator

    Thedevistator Senior Engineer

    Messages:
    1,942
    That scenario seems familiar, hmmm.
     
  13. AnotherUndeadEngineer

    AnotherUndeadEngineer Trainee Engineer

    Messages:
    84
  14. Virtualmagic73

    Virtualmagic73 Apprentice Engineer

    Messages:
    176
    Cool. The end of overloaded Terminals.... :)
     
  15. rottielover

    rottielover Apprentice Engineer

    Messages:
    485
    Steam doesn't seem to realize that this update is out
     
  16. AutoMcD

    AutoMcD Senior Engineer

    Messages:
    2,369
    nice.
     
  17. Aldakoopa

    Aldakoopa Apprentice Engineer

    Messages:
    437
    I can't wait to get home and finish laying down my new carpet so I can play this game for hours without my girlfriend being angry about the carpet not being finished yet...
     
    • Like Like x 1
  18. Shortymus

    Shortymus Trainee Engineer

    Messages:
    35
    Ah so much win!

    Can't wait to play about with this update!!

    Thanks Keen!
     
  19. HoY

    HoY Apprentice Engineer

    Messages:
    149
    Sad for such a short bug fix list, but still moving in a good direction
     
  20. Koder

    Koder Apprentice Engineer

    Messages:
    216
    Holy smokes! I'm excited. Hoping for Oxygen bottle issues to get addressed with the hotfix, but either way nice work Keen!
     
  21. Stardriver907

    Stardriver907 Master Engineer

    Messages:
    3,368
    Won't be able to play the game until Saturday. Someone please elaborate on scenarios?
     
  22. xephyr1

    xephyr1 Trainee Engineer

    Messages:
    38
    Well, decompression and scenarios....you have surprised me this time keen.
     
    • Like Like x 1
  23. DS_Marine

    DS_Marine Apprentice Engineer

    Messages:
    494
    f### yeah...for these guys that says 'unimpressed' at patches..know that scenarios weren't coded in just a week, and were in development during previous patches when you were unimpressed...
     
    • Like Like x 1
  24. TheFlawlessGem

    TheFlawlessGem Apprentice Engineer

    Messages:
    243
  25. ~Sovreign~

    ~Sovreign~ Trainee Engineer

    Messages:
    14
    New toys!
     
  26. mexmer

    mexmer Senior Engineer

    Messages:
    1,977
    new update with more options to kill yourself ... nice
     
    • Like Like x 1
  27. Rico

    Rico Junior Engineer

    Messages:
    786
    Finaly no more run to medbay, ty Keen ! :)
     
    • Like Like x 1
  28. SilentSymphony

    SilentSymphony Apprentice Engineer

    Messages:
    201
    is there a Scenario where the drills dont completely destroy dedicated servers ;D?
     
    • Like Like x 2
  29. Braethias

    Braethias Apprentice Engineer

    Messages:
    181
    Still no fix for melting thrusters? :x
     
  30. Dreokor

    Dreokor Senior Engineer

    Messages:
    1,606
    Lots of stuff people asked for here.

    Then, they say devs dont listen to them.

    Great update Keen.
     
Thread Status:
This last post in this thread was made more than 31 days old.