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Update 01.080 - Cryo chamber, New character model and animations

Discussion in 'Change Log' started by Drui, Apr 30, 2015.

  1. Drui Keen Update Guy Developer

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    Summary
    Cryo chamber has been added. It allows clients/players to save content of their inventory and toolbar settings in multiplayer and dedicated server. The client can enter the cryo chamber and leave the game. When he logs in again, he will spawn inside the cryo chamber instead of the medical room. If the cryo chamber is destroyed, or loses power or oxygen while your character is inside, then he will die.

    Moreover, we implemented a new character model and animations, including walking/running, equipping tools, flying with jet-pack, etc. Also, the running speed has become slightly slower.

    Warning: The character rig changes will cause old character/animation mods to lose their functionality (because the character bones have changed). Character mods with just a texture change should be fine. Please read this guide to see how you can change your mods so they can be functional with the new system: http://steamcommunity.com//sharedfiles/filedetails/?id=433069217



    Features
    - Cryo chamber
    - New character animations
    - New character model with rag-doll

    Fixes
    - fixed oxygen farm not working in survival
    - fixed construction model of oxygen farm

    EDIT 05/01/2015:
    Update 01.080.012

    - fixed crash when character dies during turret fire
     
    Last edited: May 1, 2015
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  2. Ericius11

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    Awesome! Can't wait to try it out.

    Whoo, FIRST! Do I get a cookie?
     
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  3. SilentSymphony

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    I've been talking about adding this for a long time, good job Keen, I think you just made a great deal of people including some server owners very happy ;)
     
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  4. LetTheWookieeWin

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    Nice. Can't wait to get home and try it.
     
  5. MiChAeLoKGB

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    Hmm, cryo chamber? Interresting.


    So, the character has really weird animation when you are just floating and not moving (or even when you move):

     
    Last edited: Apr 30, 2015
  6. Dreokor

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    I hope I can build them in survival, just for decoration.
     
  7. Martinineter

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    Very nice addition!
     
  8. Hajadda

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    4th at least... strike that 6th
     
  9. Lrj52

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    WOOP!
     
  10. shimonu

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    First thought (before watching) - Cryo chamber? O_o
     
  11. Jason45PC

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    Nice

    The new Walking animation looks so swag
     
  12. MrJinx

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    Nice update keen Well Done!
     
  13. donteven

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    new rigging, oh yeah!
     
  14. TEOTWAWKI

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    Huh... interesting... can't wait to test out the rag doll effects... time to start flying into things :D
     
  15. Tiger313

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    No, slap up back of head more like it.
     
  16. mexmer

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    i don't get this, there is no issue with character toolbars not saving on DS, there is issue with SHIP specific toolbars not saving on DS. does this cryo thing fixes THIS issue.
    because regular engineer toolbar is always saved upon logout (i have same toolbar all time when i'm on platform, only problem is, when i enter/leave cockpit, i'm loosing toolbars i've set for that cockpit).
     
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  17. dvsmessiah

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    Wow Rag doll physics...i am impressed
     
  18. iueras

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    What happens when a world is loaded and you get the power "flicker" as your solar panels come up? Does the cryo chamber kill the occupant?
    Also, any fixes for the mining sim speed that was broken in 1.075?
     
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  19. Volfram

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    I like the cryo-chamber. I think I'd loosen the ragdolling in flight mode, personally. Is there going to be an improvement pass on bounding volumes, too? (referencing the astronaut bump in the video where they never touched at all)
     
  20. Kham

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    I'm curious about this too. I've never had a problem with my personal toolbar saving when on our dedicated server. It's the ships that are a pain in the backside and never save (unless you blueprint them, then build the cockpit from the updated blueprint). I'm hoping this could solve that issue but the wording implies it only affects character toolbar.
     
  21. Tipiak

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    WTF are those flabby arms and legs while flying on jetpack?!

    Ok ok, that's cool and all, but, really? The Spaceman shut off his muscles when enterring in flight or what? ...
     
  22. Gentry

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    time to build long distance sleeper ships

    hello what is inertia
     
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  23. Stardriver907

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    Will cryo chambers solve the issue of encountering planets that do not exist in our solar system?
     
  24. Gentry

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    This game is not set over multiple solar systems.
     
  25. Lexator 2

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    awesome update! i already see a few problems though, when in 3rd person view and your holding a block active, your right hand glitches a bit and doesnt look very pleasant, and also when you are holding the grinder in first person view, the left hand is not holding the grinder propperly but other wise it looks very good and awesome!

    @ Volfarm: i dont think they should loosen rag doll in flight mode any more than they already have because then it would be asif they were on earth with the air and pressure of the air and its effects on your limbs. so the stiffness is fair considering no atmospherically pressure on the body limbs
     
  26. OmEgA_StOrM

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    Nice update as normally keen :)

    I am happy that steam removed paid mods from the workshop. But it still makes me thinking how modern can get some money for their work. The idea that I came up with would be that once a month or every two week KSW is creating a list of the top 10 rated mods that could be useful in the game. People who want to vote for one of the mods have to pay something like 1€. At the end of a given time period the mod with the most votes would be implemented into the game. Each mod creator would get 75% of the money that was voted for him than 15% of the voted money goes to KSW for making awesome updates and creating these voting list. And the last 10% are going to the mod creator who actually wins the vote.

    This are just some thoughts would be nice if some of you would say what they think about this :D
     
  27. rottielover

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    Yes, known issue on DS's for a very long time now. I'm not exactly sure what the point of the cryo chamber is.... The way we've played on DS's forever has been to empty inventory to a cargo container and log out, when you come back you spawn at a medbay. I guess you get to leave things exactly as-is by not having to empty your inventory and spawn at the medbay... Still I hope they are going somewhere with this, I just fail to see where.

    Other 1/2 of the update looks good,
     
  28. Defcon

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    Would be nice if someone *cough* Keen *cough* would fix their character MOD with the pirate suit to have no helmet and new ragdoll effects... just a thought. :)
     
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  29. mhalpern

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    What issue? we have basically established that SE-verse solar system is not OUR solar system.
     
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  30. AutoMcD

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    Most of the times I've played online, when I re-join the server the toolbar has to be set up all over again. It only remembers if you are hosting.
     
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  31. Rommel

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    And still no fix for mining. Im very disappointed