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Update 1.187 - Major Overhaul of Multiplayer

Discussion in 'Space Engineers News' started by Drui, Jul 19, 2018.

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  1. Drui Keen Update Guy Staff

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    Hello, Engineers!
    After six months, we are releasing the next major update, which is focusing on the complete overhaul of multiplayer in Space Engineers, and a number of new features and optimizations. This was a massive overhaul and that’s why it wasn’t possible to make this update in weekly increment - so thanks a lot for your patience!
    We had to redo major parts of the engine and there was a lot of experimentation - for example changing the prediction protocol on client-server and observing if it’s better for user experience or worse, and many more. Space Engineers has many systems and special care had to be taken for each of them: player character, jetpack, ship, wheeled vehicles, voxels and planets, fast moving objects, deformable entities, antennas, player standing on a moving grid, colliding grids, rotors, pistons, wheels, and many many more.
    But wait - that's not all! With this massive multiplayer update we are releasing optimizations and performance improvements, Safe Zones, Female Engineer and much more!




    Full list of features and improvements: https://forum.keenswh.com/threads/7401427
    Marek's blog post: https://blog.marekrosa.org/2018/07/space-engineers-multiplayer-overhaul.html
     
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