What this interface/type of the Hinge blocks in the sparks of the future dlc for programming (In game)? Example: IMyBlockGroup group = GridTerminalSystem.GetBlockGroupWithName("A Group"); List<IMyHingeBlocks> hinge = new List<IMyHingeBlocks>(); // Fetch the blocks from that group. Note that the type designation is implicit // here, it's defined by the list above - this is why you don't need to specify // the type in <>. group.GetBlocksOfType(hinge); Is <IMyHingeBlocks> the type of hinge blocks in this method aplication??